Philosophy Computer Games (22 results)

Language: English
Published by Springer, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
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Language: English
Published by Springer, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
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Language: English
Published by Springer Netherlands, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
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Language: English
Published by Springer Netherlands, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
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Language: English
Published by Springer Netherlands, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
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Condition: Sehr gut. Zustand: Sehr gut | Seiten: 292 | Sprache: Englisch | Produktart: Bücher | Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the… present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.

Language: English
Published by Springer, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
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Condition: New. pp. 294 Index.

Language: English
Published by Springer, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Hardcover
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More imagesLanguage: English
Published by Springer, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
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Taschenbuch. Condition: Neu. The Philosophy of Computer Games | John Richard Sageng (u. a.) | Taschenbuch | viii | Englisch | 2014 | Springer | EAN 9789400798434 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.

Language: English
Published by Springer, Springer, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present colle…ction of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.

Language: English
Published by Springer, Springer, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Hardcover
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Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection o…f newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.

The Philosophy of Computer Games
Fossheim, Hallvard (Editor)/ Mandt Larsen, Tarjei (Editor)/ Sageng, John Richard (Editor)
Language: English
Published by Springer Verlag, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Hardcover
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Hardcover. Condition: Brand New. 2012 edition. 292 pages. 9.25x6.25x0.75 inches. In Stock.

Language: English
Published by Springer, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Hardcover
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Hardcover. Condition: Like New. LIKE NEW. SHIPS FROM MULTIPLE LOCATIONS. book.

Language: English
Published by Springer, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Hardcover
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Language: English
Published by Springer, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
- Print on Demand
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Language: English
Published by Springer Netherlands Aug 2014, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
- Print on Demand
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.
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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, t…he present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture. 292 pp. Englisch.

Language: English
Published by Springer Netherlands Jul 2012, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Hardcover
- Print on Demand
Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.
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Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the pres…ent collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture. 292 pp. Englisch.

Language: English
Published by Springer, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
- Print on Demand
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Condition: New. Print on Demand pp. 294.

Language: English
Published by Springer, Springer Aug 2014, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
- Print on Demand
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the p…resent collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 292 pp. Englisch.

Language: English
Published by Springer, Springer Jul 2012, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Hardcover
- Print on Demand
Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germanybuchversandmimpf2000
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Buch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present…collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucialimportance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry.The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 292 pp. Englisch.

Language: English
Published by Springer, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Hardcover
- Print on Demand
Seller: Majestic Books, Hounslow, United KingdomMajestic Books
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Condition: New. Print on Demand pp. 294.

Language: English
Published by Springer, 2014
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Softcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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Condition: New. PRINT ON DEMAND pp. 294.

Language: English
Published by Springer, 2012
Series: Book 9 of 42 - Philosophy of Engineering and Technology
- Hardcover
- Print on Demand
Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios
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Condition: New. PRINT ON DEMAND pp. 294.