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  • Language: English

    Published by Springer, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover

    Seller: Midtown Scholar Bookstore, Harrisburg, PA, U.S.A.Midtown Scholar Bookstore

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    hardcover. Condition: Acceptable. Broken hinge, internal markings This is a damaged book. May be ex-library, water-damaged, or spine creased/broken. Acceptable, Reading copy only, with writing/markings and heavy wear. Standard-sized.

  • Language: English

    Published by Springer Netherlands, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover

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    Condition: Sehr gut. Zustand: Sehr gut | Seiten: 292 | Sprache: Englisch | Produktart: Bücher | Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.…

  • Language: English

    Published by Springer Netherlands, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover

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  • Language: English

    Published by Springer Netherlands, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover

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  • Language: English

    Published by Springer, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

  • Language: English

    Published by Springer, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover

    Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections

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    Condition: New. In English.

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    Language: English

    Published by Springer, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover

    Seller: preigu, Osnabrück, Germanypreigu

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    Taschenbuch. Condition: Neu. The Philosophy of Computer Games | John Richard Sageng (u. a.) | Taschenbuch | viii | Englisch | 2014 | Springer | EAN 9789400798434 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.…

  • Language: English

    Published by Springer, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.…

  • Language: English

    Published by Springer, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover

    Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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    Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.…

  • Language: English

    Published by Springer, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condition: New. pp. 294 Index.

  • Language: English

    Published by Springer, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover

    Seller: Books Puddle, Woodside, NY, U.S.A.Books Puddle

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    Condition: New. pp. 294 Index.

  • Language: English

    Published by Springer Verlag, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover

    Seller: Revaluation Books, Exeter, United KingdomRevaluation Books

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    Hardcover. Condition: Brand New. 2012 edition. 292 pages. 9.25x6.25x0.75 inches. In Stock.

  • Language: English

    Published by Springer, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover

    Seller: Mispah books, Redhill, SURRE, United KingdomMispah books

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  • Language: English

    Published by Springer, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover
    • Print on Demand

    Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand

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  • Language: English

    Published by Springer, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover
    • Print on Demand

    Seller: Brook Bookstore On Demand, Napoli, NA, ItalyBrook Bookstore On Demand

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  • Language: English

    Published by Springer Netherlands Aug 2014, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover
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    Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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    Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture. 292 pp. Englisch.…

  • Language: English

    Published by Springer Netherlands Jul 2012, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover
    • Print on Demand

    Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, GermanyBuchWeltWeit Ludwig Meier e.K.

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    Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture. 292 pp. Englisch. …

  • Language: English

    Published by Springer, Springer Aug 2014, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover
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    Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucial importance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry. The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 292 pp. Englisch. …

  • Language: English

    Published by Springer, Springer Jul 2012, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover
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    Buch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of philosophical questions related to three issues of crucialimportance for understanding the phenomenon of computer games: the nature of gameplay and player experience, the moral evaluability of player and avatar actions, and the reality status of the gaming environment. By doing so, the book aims to establish the philosophy of computer games as an important strand of computer games research, and as a separate field of philosophical inquiry.The book is required reading for anyone with an academic or professional interest in computer games, and will also be of value to readers curious about the philosophical issues raised by contemporary digital culture.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 292 pp. Englisch. …

  • Language: English

    Published by Springer, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover
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    Seller: Majestic Books, Hounslow, United KingdomMajestic Books

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    Condition: New. Print on Demand pp. 294.

  • Language: English

    Published by Springer, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover
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  • Language: English

    Published by Springer, 2014

    9400798431 / 9789400798434

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Softcover
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    Seller: Biblios, frankfurt am main, HESSE, GermanyBiblios

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    Condition: New. PRINT ON DEMAND pp. 294.

  • Language: English

    Published by Springer, 2012

    9400742487 / 9789400742482

    Series: Book 9 of 42 - Philosophy of Engineering and Technology

    • Hardcover
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    Condition: New. PRINT ON DEMAND pp. 294.