Condition: very_good. Book has little sign of wear or use.
Condition: New.
Condition: New.
Condition: New.
Published by Packt Publishing 3/17/2023, 2023
ISBN 10: 1804612553 ISBN 13: 9781804612552
Language: English
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Procedural 3D Modeling Using Geometry Nodes in Blender: Discover the professional usage of geometry nodes and develop a creative approach to a node-ba. Book.
Condition: As New. Unread book in perfect condition.
Published by Packt Publishing 10/31/2025, 2025
ISBN 10: 1836203012 ISBN 13: 9781836203018
Language: English
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Procedural 3D Modeling Using Geometry Nodes in Blender - Second Edition: Discover the node-based workflow for physics-based and procedural modeling us. Book.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 78.63
Quantity: Over 20 available
Add to basketCondition: New. In.
Published by Packt Publishing Limited, GB, 2023
ISBN 10: 1804612553 ISBN 13: 9781804612552
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
US$ 94.52
Quantity: Over 20 available
Add to basketPaperback. Condition: New. Geometry nodes is the new hot topic in Blender. If you are planning to professional CG work, you must have this Blender tool handy. This easy-to-use geometry node editor is used for procedural modeling and procedurally editing a mesh to your liking. In this book you'll learn the basics as well as the intermediate steps to this exciting update.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 78.61
Quantity: Over 20 available
Add to basketCondition: New.
Condition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 88.09
Quantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Condition: New. Über den AutorSiemen Lens is a CG Artist who excels at photorealism. He studies Multimedia in Antwerp. His specialty is to create abstract yet photorealistic renders using Geometry Nodes, Physics, Texturing, and various other techni.
Published by Packt Publishing Limited, GB, 2023
ISBN 10: 1804612553 ISBN 13: 9781804612552
Language: English
Seller: Rarewaves.com UK, London, United Kingdom
US$ 92.22
Quantity: Over 20 available
Add to basketPaperback. Condition: New. Geometry nodes is the new hot topic in Blender. If you are planning to professional CG work, you must have this Blender tool handy. This easy-to-use geometry node editor is used for procedural modeling and procedurally editing a mesh to your liking. In this book you'll learn the basics as well as the intermediate steps to this exciting update.
Condition: New. Print on Demand.
Published by Packt Publishing Limited, Birmingham, 2025
ISBN 10: 1836203012 ISBN 13: 9781836203018
Language: English
Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Paperback. Condition: new. Paperback. Learn Blender 4.5 Geometry Nodes to create procedural models, dynamic environments, and physics-based simulations with an easy-to-follow node-based workflowFree with your book: DRM-free PDF version + access to Packt's next-gen Reader*Key FeaturesDevelop creative mathematical thinking to work on procedural projects in Blender 4.5 LTSLearn how to calculate and create your very own math-based physics simulationsFind out how you can utilize Geometry Nodes to scatter objects randomly in a sceneBook DescriptionGeometry Nodes are tools that enable you to manipulate and generate 3D geometry in a node-based workflow. In this updated edition, youll learn how to use the basic and intermediate features of Geometry Nodes that are essential for creating complex, physics-based simulations and animations in Blender 4.5 LTS.After an introduction to the Geometry Nodes system and its inner workings, youll learn about different node inputs and outputs, along with the basic nodes necessary for your Geometry Nodes projects. Youll apply your newfound knowledge through exercises that involve modifying curves, meshes, text, and more, as well as work on a range of interesting projects, including creating a procedural plant, a brick wall generator, and a procedural LED panel to explore different aspects of node-based modeling. The concluding chapters take you through a brand-new addition to Geometry Nodes called the Simulation Zone, where youll create various physics simulations such as a procedural fountain and bugs crawling over objects using the Geometry Node editor.By the end of this book, youll be able to tackle minor to major Geometry Nodes issues with confidence and create complicated Geometry Nodes trees and complex physics simulations tailored to your needs.*Email sign-up and proof of purchase requiredWhat you will learnDiscover the different node inputs and outputs that Geometry Nodes have to offerGet to grips with the flow of the Geometry Nodes systemWork with Geometry Nodes use cases through fun projects that advance with each chapterLink Geometry and Material node editors using Named AttributesExplore the flow of the Simulation Zone in Blender 4.5 LTSCreate both simple and complex physics simulations mathematicallyUnderstand mathematical terms such as velocity, forces, collisions, and vectorsWork with variables in your Geometry Nodes-based workflowWho this book is forIf you are an aspiring CG artist, environment artist, or CG generalist looking to learn node-based using Geometry Nodes and simulation workflows, this book is for you. Knowledge of Blender fundamentals is required; for example, understanding the workflow of material nodes and being able to apply that knowledge to your projects. A basic grasp of physics concepts will also help you get the most out of the more complex, physics-driven projects covered in the book. This book lets you manipulate and generate 3D geometry with node-based workflow. You understand node inputs/outputs and basic nodes, along with exploring the new Simulation Zone for physics simulations, enhancing your skills and creativity. This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. PRINT ON DEMAND.
Published by Packt Publishing Limited, 2025
ISBN 10: 1836203012 ISBN 13: 9781836203018
Language: English
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Published by Packt Publishing Limited, 2025
ISBN 10: 1836203012 ISBN 13: 9781836203018
Language: English
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
US$ 65.24
Quantity: Over 20 available
Add to basketPAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller: PBShop.store US, Wood Dale, IL, U.S.A.
PAP. Condition: New. New Book. Shipped from UK. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Seller: PBShop.store UK, Fairford, GLOS, United Kingdom
US$ 81.01
Quantity: Over 20 available
Add to basketPAP. Condition: New. New Book. Delivered from our UK warehouse in 4 to 14 business days. THIS BOOK IS PRINTED ON DEMAND. Established seller since 2000.
Published by Packt Publishing Limited, 2025
ISBN 10: 1836203012 ISBN 13: 9781836203018
Language: English
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
US$ 73.30
Quantity: Over 20 available
Add to basketPaperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days.
Published by Packt Publishing Limited, Birmingham, 2025
ISBN 10: 1836203012 ISBN 13: 9781836203018
Language: English
Seller: AussieBookSeller, Truganina, VIC, Australia
Paperback. Condition: new. Paperback. Learn Blender 4.5 Geometry Nodes to create procedural models, dynamic environments, and physics-based simulations with an easy-to-follow node-based workflowFree with your book: DRM-free PDF version + access to Packt's next-gen Reader*Key FeaturesDevelop creative mathematical thinking to work on procedural projects in Blender 4.5 LTSLearn how to calculate and create your very own math-based physics simulationsFind out how you can utilize Geometry Nodes to scatter objects randomly in a sceneBook DescriptionGeometry Nodes are tools that enable you to manipulate and generate 3D geometry in a node-based workflow. In this updated edition, youll learn how to use the basic and intermediate features of Geometry Nodes that are essential for creating complex, physics-based simulations and animations in Blender 4.5 LTS.After an introduction to the Geometry Nodes system and its inner workings, youll learn about different node inputs and outputs, along with the basic nodes necessary for your Geometry Nodes projects. Youll apply your newfound knowledge through exercises that involve modifying curves, meshes, text, and more, as well as work on a range of interesting projects, including creating a procedural plant, a brick wall generator, and a procedural LED panel to explore different aspects of node-based modeling. The concluding chapters take you through a brand-new addition to Geometry Nodes called the Simulation Zone, where youll create various physics simulations such as a procedural fountain and bugs crawling over objects using the Geometry Node editor.By the end of this book, youll be able to tackle minor to major Geometry Nodes issues with confidence and create complicated Geometry Nodes trees and complex physics simulations tailored to your needs.*Email sign-up and proof of purchase requiredWhat you will learnDiscover the different node inputs and outputs that Geometry Nodes have to offerGet to grips with the flow of the Geometry Nodes systemWork with Geometry Nodes use cases through fun projects that advance with each chapterLink Geometry and Material node editors using Named AttributesExplore the flow of the Simulation Zone in Blender 4.5 LTSCreate both simple and complex physics simulations mathematicallyUnderstand mathematical terms such as velocity, forces, collisions, and vectorsWork with variables in your Geometry Nodes-based workflowWho this book is forIf you are an aspiring CG artist, environment artist, or CG generalist looking to learn node-based using Geometry Nodes and simulation workflows, this book is for you. Knowledge of Blender fundamentals is required; for example, understanding the workflow of material nodes and being able to apply that knowledge to your projects. A basic grasp of physics concepts will also help you get the most out of the more complex, physics-driven projects covered in the book. This book lets you manipulate and generate 3D geometry with node-based workflow. You understand node inputs/outputs and basic nodes, along with exploring the new Simulation Zone for physics simulations, enhancing your skills and creativity. This item is printed on demand. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.
Seller: Majestic Books, Hounslow, United Kingdom
US$ 105.05
Quantity: 4 available
Add to basketCondition: New. Print on Demand.
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. PRINT ON DEMAND.
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - An easy-to-follow, illustrated guide to learning the geometry nodes editor and various other facets of geometry nodes through simple exercises that progress to more challenging projectsPurchase of the print or Kindle book includes a free PDF Elektronisches BuchKey Features Develop a creative mathematical thinking of the modeling workflow Understand how Blender and geometry nodes store and manage the data that you are handling Learn different scatter methods and how to use themBook DescriptionFor anyone working in the computer graphics industry, understanding how to use Blender's new geometry nodes tools to manipulate and generate 3D geometry in a node-based workflow is an essential skill. In this book, you'll learn how to use the basic and intermediate features of geometry nodes that are a crucial part of your Blender roadmap.You'll start by understanding the different node inputs and outputs followed by the basic nodes you'll need throughout your geometry nodes projects. The book will show you how the node system works and enable you to put your newfound knowledge to use through exercises that involve modifying curves, meshes, and more. You'll work on a range of interesting projects such as creating a procedural plant, where you'll use nodes to generate the intricate details and variations of a plant in a procedural manner, and a spiderweb generator to refine your skills of cleaning up a node tree. Finally, you'll build a procedural LED panel using geometry nodes to generate the look of an LED panel.By the end of this book, you'll be able to overcome any geometry node issue confidently and make complicated geometry node trees exactly how you need them.What you will learn Discover the different node inputs and outputs that geometry nodes have to offer Get the hang of the flow of the geometry node system Understand the common nodes you'll be using along with their functions in the geometry node editor Modify basic mesh primitives using the node system inside Blender Scatter and modify objects aligned onto a curve Become familiar with the more advanced nodes in the geometry nodes system Link geometry and material nodes editors using named attributes Implement your new-found knowledge of nodes in real-world projectsWho this book is forIf you are a CG Artist or follow modeling careers like that of an environment artist or even a CG generalist in the cinematography industry and you are looking to get into learning a node-based modeling workflow using Geometry Nodes in Blender, this is the perfect book for you. You will need a basic knowledge of the fundamentals of Blender, for example, knowing the specific workflow of material nodes and being able to apply this knowledge to your projects. To get the most out of this book, you should have a basic understanding of Blender's shortcut system and some modeling experience.Table of Contents An Introduction to Geometry Nodes Understanding the Functionalities of Basic Nodes Must-Have Add-Ons for Building Node Trees Making Use of Node Primitives Distributing Instances onto a Mesh Working with the Spreadsheet in Blender Creating and Modifying Text in the Geometry Node Editor Editing Curves with Nodes Manipulating a Mesh Using Geometry Nodes Creating a Procedural Plant Generator Creating a Procedural Spiderweb Generator Constructing a Procedural LED Panel Tips and Tricks for the Geometry Node Editor Troubleshooting the Most Common Problems in Geometry Nodes.
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn Blender 4.5 Geometry Nodes to create procedural models, dynamic environments, and physics-based simulations with an easy-to-follow node-based workflowKey Features: Develop creative mathematical thinking to work on procedural projects in Blender 4.5 LTS Learn how to calculate and create your very own math-based physics simulations Find out how you can utilize Geometry Nodes to scatter objects randomly in a scene Purchase of the print or Kindle book includes a free PDF Elektronisches BuchBook Description:Geometry Nodes are tools that enable you to manipulate and generate 3D geometry in a node-based workflow. In this updated edition, you'll learn how to use the basic and intermediate features of Geometry Nodes that are essential for creating complex, physics-based simulations and animations in Blender 4.5 LTS.After an introduction to the Geometry Nodes system and its inner workings, you'll learn about different node inputs and outputs, along with the basic nodes necessary for your Geometry Nodes projects. You'll apply your newfound knowledge through exercises that involve modifying curves, meshes, text, and more, as well as work on a range of interesting projects, including creating a procedural plant, a brick wall generator, and a procedural LED panel to explore different aspects of node-based modeling. The concluding chapters take you through a brand-new addition to Geometry Nodes called the Simulation Zone, where you'll create various physics simulations such as a procedural fountain and bugs crawling over objects using the Geometry Node editor.By the end of this book, you'll be able to tackle minor to major Geometry Nodes issues with confidence and create complicated Geometry Nodes trees and complex physics simulations tailored to your needs.What You Will Learn: Discover the different node inputs and outputs that Geometry Nodes have to offer Get to grips with the flow of the Geometry Nodes system Work with Geometry Nodes use cases through fun projects that advance with each chapter Link Geometry and Material node editors using Named Attributes Explore the flow of the Simulation Zone in Blender 4.5 LTS Create both simple and complex physics simulations mathematically Understand mathematical terms such as velocity, forces, collisions, and vectors Work with variables in your Geometry Nodes-based workflowWho this book is for:If you are an aspiring CG artist, environment artist, or CG generalist looking to learn node-based using Geometry Nodes and simulation workflows, this book is for you. Knowledge of Blender fundamentals is required; for example, understanding the workflow of material nodes and being able to apply that knowledge to your projects. A basic grasp of physics concepts will also help you get the most out of the more complex, physics-driven projects covered in the book.Table of Contents An Introduction to Geometry Nodes Understanding the Functionality of Basic Nodes Must-Have Add-Ons for Building Node Trees Making Use of Node Primitives Distributing Instances onto a Mesh Working with the Spreadsheet in Blender Creating and Modifying Text in the Geometry Node Editor Editing Curves with Nodes Manipulating Mesh Using Geometry Nodes Creating a Procedural Plant Generator Creating a Procedural Brick Wall Generator Constructing a Procedural LED Panel Tips and Tricks for the Geometry Node Editor Troubleshooting the Most Common Problems in Geometry Nodes Introduction to the Simulation Zone(N.B. Please use the Read Sample option to see further chapters).
Taschenbuch. Condition: Neu. Procedural 3D Modeling Using Geometry Nodes in Blender - Second Edition | Discover the node-based workflow for physics-based and procedural modeling using Blender 4.5 LTS | Siemen Lens | Taschenbuch | Englisch | 2025 | Packt Publishing | EAN 9781836203018 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.
Taschenbuch. Condition: Neu. Procedural 3D Modeling Using Geometry Nodes in Blender | Discover the professional usage of geometry nodes and develop a creative approach to a node-based workflow | Siemen Lens | Taschenbuch | Kartoniert / Broschiert | Englisch | 2023 | Packt Publishing | EAN 9781804612552 | Verantwortliche Person für die EU: Libri GmbH, Europaallee 1, 36244 Bad Hersfeld, gpsr[at]libri[dot]de | Anbieter: preigu Print on Demand.