Seller: Goodwill of Silicon Valley, SAN JOSE, CA, U.S.A.
Condition: good. Supports Goodwill of Silicon Valley job training programs. The cover and pages are in Good condition! Any other included accessories are also in Good condition showing use. Use can include some highlighting and writing, page and cover creases as well as other types visible wear.
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
US$ 22.92
Quantity: 1 available
Add to basketPaperback. Condition: Very Good. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
Paperback. Condition: Good. 4th ed. Ships in a BOX from Central Missouri! May not include working access code. Will not include dust jacket. Has used sticker(s) and some writing or highlighting. UPS shipping for most packages, (Priority Mail for AK/HI/APO/PO Boxes).
paperback. Condition: Fine.
Condition: New.
Condition: New. Brand New! Not Overstocks or Low Quality Book Club Editions! Direct From the Publisher! We're not a giant, faceless warehouse organization! We're a small town bookstore that loves books and loves it's customers! Buy from Lakeside Books!
Paperback. Condition: Very Good. Shipped within 24 hours from our UK warehouse. Clean, undamaged book with no damage to pages and minimal wear to the cover. Spine still tight, in very good condition. Remember if you are not happy, you are covered by our 100% money back guarantee.
Condition: As New. Unread book in perfect condition.
Condition: New.
paperback. Condition: Very Good.
US$ 57.23
Quantity: 1 available
Add to basketPaperback. Condition: Good. THERE ARE NO TARIFFS OR CUSTOMS DUTIES ON BOOKS. Paperback Fourth Edition published in 2016 by Apress. Illustrated card covers, mainly dark blue, withyellow title on spine and front cover. Very slight wear to extremities of spine and covers. Clean and tightly bound with no inscriptions. Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games. After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: * How to create quiz games * How to integrate and start using graphics * How to animate graphics * How to integrate and use game controllers * How to add sound and bit-mapped graphics * How to build grid-based games Audience"div>This book assumes no prior programming knowledge.
Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, Ireland
Condition: New. Num Pages: 392 pages, 7 black & white illustrations, 135 colour illustrations, biography. BIC Classification: UMX; UMZ. Category: (P) Professional & Vocational. Dimension: 181 x 257 x 26. Weight in Grams: 774. . 2015. 4th ed. Paperback. . . . .
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 66.52
Quantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 71.17
Quantity: Over 20 available
Add to basketCondition: New.
Condition: New. Num Pages: 392 pages, 7 black & white illustrations, 135 colour illustrations, biography. BIC Classification: UMX; UMZ. Category: (P) Professional & Vocational. Dimension: 181 x 257 x 26. Weight in Grams: 774. . 2015. 4th ed. Paperback. . . . . Books ship from the US and Ireland.
US$ 81.97
Quantity: 2 available
Add to basketPaperback. Condition: Brand New. 4th edition. 413 pages. 10.00x7.00x1.25 inches. In Stock.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 84.60
Quantity: Over 20 available
Add to basketCondition: New. In.
US$ 81.61
Quantity: Over 20 available
Add to basketPaperback. Condition: New.
Language: English
Published by Apress, Incorporated, 2015
ISBN 10: 1484217896 ISBN 13: 9781484217894
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 392.
Language: English
Published by Apress, Incorporated, 2015
ISBN 10: 1484217896 ISBN 13: 9781484217894
Seller: Majestic Books, Hounslow, United Kingdom
Condition: New. pp. 392.
Taschenbuch. Condition: Neu. Program Arcade Games | With Python and Pygame | Paul Craven | Taschenbuch | xxi | Englisch | 2016 | Apress | EAN 9781484217894 | Verantwortliche Person für die EU: APress in Springer Science + Business Media, Heidelberger Platz 3, 14197 Berlin, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu.
Language: English
Published by Apress, Incorporated, 2015
ISBN 10: 1484217896 ISBN 13: 9781484217894
Seller: Biblios, Frankfurt am main, HESSE, Germany
Condition: New. PRINT ON DEMAND pp. 392.
Seller: Brook Bookstore On Demand, Napoli, NA, Italy
Condition: new. Questo è un articolo print on demand.
Seller: AHA-BUCH GmbH, Einbeck, Germany
Taschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Learn and use Python and PyGame to design and build cool arcade games. In Program Arcade Games: With Python and PyGame, Second Edition, Dr. Paul Vincent Craven teaches you how to create fun and simple quiz games; integrate and start using graphics; animate graphics; integrate and use game controllers; add sound and bit-mapped graphics; and build grid-based games.After reading and using this book, you'll be able to learn to program and build simple arcade game applications using one of today's most popular programming languages, Python. You can even deploy onto Steam and other Linux-based game systems as well as Android, one of today's most popular mobile and tablet platforms. You'll learn: How to create quiz games How to integrate and start using graphics How to animate graphics How to integrate and use game controllers How to add sound and bit-mapped graphicsHow to build grid-based games Audience.