Condition: Good. Item in good condition. Textbooks may not include supplemental items i.e. CDs, access codes etc.
Paperback. Condition: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 2.15.
Published by Packt Publishing, Limited, 2011
ISBN 10: 1849691444 ISBN 13: 9781849691444
Language: English
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Very Good. 2 Edition. Used book that is in excellent condition. May show signs of wear or have minor defects.
Published by Packt Publishing, Limited, 2011
ISBN 10: 1849691444 ISBN 13: 9781849691444
Language: English
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Good. 2 Edition. Used book that is in clean, average condition without any missing pages.
paperback. Condition: Very Good. Connecting readers with great books since 1972! Used books may not include companion materials, and may have some shelf wear or limited writing. We ship orders daily and Customer Service is our top priority!
US$ 7.17
Convert currencyQuantity: 1 available
Add to basketpaperback. Condition: Good. All orders are dispatched within one working day from our UK warehouse. We've been selling books online since 2004! We have over 750,000 books in stock. No quibble refund if not completely satisfied.
Published by Packt Publishing Limited, United Kingdom, Birmingham, 2023
ISBN 10: 1849691444 ISBN 13: 9781849691444
Language: English
Seller: WorldofBooks, Goring-By-Sea, WS, United Kingdom
US$ 14.63
Convert currencyQuantity: 2 available
Add to basketPaperback. Condition: Very Good. This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games. The book has been read, but is in excellent condition. Pages are intact and not marred by notes or highlighting. The spine remains undamaged.
US$ 23.21
Convert currencyQuantity: 1 available
Add to basketSoft cover. Condition: Very Good. 2nd Edition. Clean, In Very Good Condition. With No Remarks Or Highlights. 462 Pages With The Index. Paperback.books are NOT signed. We will state signed at the description section. we confirm they are signed via email or stated in the description box. - Specializing in academic, collectiblle and historically significant, providing the utmost quality and customer service satisfaction. For any questions feel free to email us.
Paperback. Condition: New. In shrink wrap.
US$ 5.36
Convert currencyQuantity: 1 available
Add to basketAuflage:. 462 Seiten Gebraucht, gut. Sprache: Deutsch Gewicht in Gramm: 1046 23,4 x 19,0 x 2,79400546664695E23 cm, Broschiert.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
US$ 47.48
Convert currencyQuantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
US$ 55.30
Convert currencyQuantity: Over 20 available
Add to basketCondition: New.
US$ 53.96
Convert currencyQuantity: Over 20 available
Add to basketCondition: New.
Published by Packt Publishing 12/15/2011, 2011
ISBN 10: 1849691444 ISBN 13: 9781849691444
Language: English
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Unity 3.X Game Development Essentials 1.83. Book.
Condition: New.
US$ 61.74
Convert currencyQuantity: Over 20 available
Add to basketCondition: New. In.
Published by Packt Publishing, Limited, 2011
ISBN 10: 1849691444 ISBN 13: 9781849691444
Language: English
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New. pp. 488.
Published by Packt Publishing 2011-12-20, 2011
ISBN 10: 1849691444 ISBN 13: 9781849691444
Language: English
Seller: Chiron Media, Wallingford, United Kingdom
US$ 59.92
Convert currencyQuantity: 10 available
Add to basketPaperback. Condition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 61.73
Convert currencyQuantity: Over 20 available
Add to basketCondition: New.
paperback. Condition: New. In shrink wrap. Looks like an interesting title!
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 69.46
Convert currencyQuantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
US$ 73.35
Convert currencyQuantity: Over 20 available
Add to basketCondition: New. KlappentextThis book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at .
US$ 97.33
Convert currencyQuantity: 1 available
Add to basketpaperback. Condition: New. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date :2013-05-01 Pages: 388 Language: Chinese Publisher: Science Press Unity 3.X Game Development Tutorial classic By creating a complete unity scratch game project . a step in the creation of the game and improve the process described in detail to the reader how to use the terrain system brush out simple game environment . the behavior of the control object scripting . using a graphical user interface (GUI) systems to create UI. using the physical system simulation of physical.Four Satisfaction guaranteed,or money back.
Published by Packt Publishing, Limited, 2011
ISBN 10: 1849691444 ISBN 13: 9781849691444
Language: English
Seller: Majestic Books, Hounslow, United Kingdom
US$ 73.03
Convert currencyQuantity: 4 available
Add to basketCondition: New. Print on Demand pp. 488 3:B&W 7.5 x 9.25 in or 235 x 191 mm Perfect Bound on White w/Gloss Lam.
Published by Packt Publishing, Limited, 2011
ISBN 10: 1849691444 ISBN 13: 9781849691444
Language: English
Seller: Biblios, Frankfurt am main, HESSE, Germany
US$ 79.64
Convert currencyQuantity: 4 available
Add to basketCondition: New. PRINT ON DEMAND pp. 488.
Published by Packt Publishing Limited, 2011
ISBN 10: 1849691444 ISBN 13: 9781849691444
Language: English
Seller: THE SAINT BOOKSTORE, Southport, United Kingdom
US$ 72.75
Convert currencyQuantity: Over 20 available
Add to basketPaperback / softback. Condition: New. This item is printed on demand. New copy - Usually dispatched within 5-9 working days 1035.
Seller: AHA-BUCH GmbH, Einbeck, Germany
US$ 90.82
Convert currencyQuantity: 1 available
Add to basketTaschenbuch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - This book follows an informal, demystifying approach to the world of game development with the Unity game engine. With no prior knowledge of game development or 3D required, you will learn from scratch, taking each concept at a time working up to a full 3D mini-game. You'll learn scripting with C# or JavaScript and master the Unity development environment with easy-to-follow stepwise tasks. If you're a designer or animator who wishes to take their first steps into game development or prototyping, or if you've simply spent many hours sitting in front of video games, with ideas bubbling away in the back of your mind, Unity and this book should be your starting point. No prior knowledge of game production is required, inviting you to simply bring with you a passion for making great games.