Seller: ThriftBooks-Atlanta, AUSTELL, GA, U.S.A.
Paperback. Condition: Good. No Jacket. Pages can have notes/highlighting. Spine may show signs of wear. ~ ThriftBooks: Read More, Spend Less 1.52.
Published by Packt Publishing (edition ), 2019
ISBN 10: 1789538548 ISBN 13: 9781789538540
Language: English
Seller: BooksRun, Philadelphia, PA, U.S.A.
Paperback. Condition: Very Good. Ship within 24hrs. Satisfaction 100% guaranteed. APO/FPO addresses supported.
Paperback. Condition: Very Good. No Jacket. May have limited writing in cover pages. Pages are unmarked. ~ ThriftBooks: Read More, Spend Less 1.96.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
US$ 40.39
Convert currencyQuantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Seller: HPB-Red, Dallas, TX, U.S.A.
paperback. Condition: Good. Connecting readers with great books since 1972! Used textbooks may not include companion materials such as access codes, etc. May have some wear or writing/highlighting. We ship orders daily and Customer Service is our top priority!
Published by Packt Publishing, Limited, 2019
ISBN 10: 1789538548 ISBN 13: 9781789538540
Language: English
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Very Good. Used book that is in excellent condition. May show signs of wear or have minor defects.
Published by Packt Publishing, Limited, 2019
ISBN 10: 1789538548 ISBN 13: 9781789538540
Language: English
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: As New. Used book that is in almost brand-new condition.
Seller: thebookforest.com, San Rafael, CA, U.S.A.
Condition: New. Well packaged and promptly shipped from California. Partnered with Friends of the Library since 2010.
US$ 50.71
Convert currencyQuantity: Over 20 available
Add to basketCondition: New.
Seller: Lucky's Textbooks, Dallas, TX, U.S.A.
US$ 49.37
Convert currencyQuantity: Over 20 available
Add to basketCondition: New.
Published by Packt Publishing 5/30/2019, 2019
ISBN 10: 1789538548 ISBN 13: 9781789538540
Language: English
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Unreal Engine 4 Shaders and Effects Cookbook 1.96. Book.
Seller: California Books, Miami, FL, U.S.A.
Condition: New.
Seller: GreatBookPrices, Columbia, MD, U.S.A.
US$ 53.68
Convert currencyQuantity: Over 20 available
Add to basketCondition: New.
Published by Packt Publishing 5/31/2023, 2023
ISBN 10: 1837633088 ISBN 13: 9781837633081
Language: English
Seller: BargainBookStores, Grand Rapids, MI, U.S.A.
Paperback or Softback. Condition: New. Unreal Engine 5 Shaders and Effects Cookbook - Second Edition: Over 50 recipes to help you create materials and utilize advanced shading techniques 1.52. Book.
Seller: California Books, Miami, FL, U.S.A.
Condition: New.
US$ 56.78
Convert currencyQuantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
paperback. Condition: VeryGood. Hand inspected by live bookworms! Cover and spine are in great condition. Pages are crisp and clean with no writing or highlighting. Ships fast! Same or Next Day Shipping! Thanks for supporting a small family business! Satisfaction guaranteed!
Published by Packt Publishing Limited, GB, 2023
ISBN 10: 1837633088 ISBN 13: 9781837633081
Language: English
Seller: Rarewaves USA, OSWEGO, IL, U.S.A.
Paperback. Condition: New. Advance your game development skills and master the art of crafting intricate and visually stunning materials using Unreal Engine 5's powerful Material Editor with the help of this illustrated guideKey FeaturesCreate spectacular visual effects for use in both games and virtual productionsDesign efficient shaders for any real-time platform without sacrificing realismLeverage Unreal Engine's rendering pipeline and the innards of the material graphBook DescriptionUnreal Engine is here to stay! Since the launch of the first edition of this book, based on the Unreal Engine 5 technology, real-time rendering has only grown in popularity. The demand for expertise in this area has grown exponentially across various fields over the last few years, and Unreal Engine 5 builds upon that foundation and continues to push the boundaries of what is achievable in an interactive format.Against this backdrop, the second edition of this book takes a leap forward and explores the new opportunities offered by the latest version of the engine, including Lumen, ray tracing, and Nanite. The book also revisits previously covered techniques and updates them to current standards, shining new light on topics such as the PBR workflow and the different lighting solutions that were present in the first edition. Throughout the chapters, you'll be able to focus on two key principles that you need to consider when dealing with real-time graphics: optimization and efficiency.By the end of this book, you'll have explored the many rendering possibilities that Unreal Engine 5 has to offer to become the master of your own creations!What you will learnLeverage the capabilities of Lumen and Nanite to create breathtaking experiencesAttain proficiency in the rendering pipeline of Unreal Engine to develop real-time graphicsUtilize the physically based rendering pipeline to achieve photorealistic rendering across multiple scenesExplore the Material Editor to build complex materials and textures and achieve a high level of detailOptimize your materials to run seamlessly on multiple platformsUnderstand the various nodes and functions required to create impressive visual effectsWho this book is forThis comprehensive guide is designed for anyone who is passionate about rendering, real-time graphics, and creating visually stunning experiences with Unreal Engine. Whether you're a beginner or a seasoned professional, this book offers a gentle learning curve that takes you from the fundamentals of the rendering pipeline to the most advanced techniques in the field. With a wealth of information and expert guidance, you'll quickly become proficient in the art of material creation, regardless of your background knowledge.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 62.56
Convert currencyQuantity: Over 20 available
Add to basketCondition: New. In.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 61.35
Convert currencyQuantity: Over 20 available
Add to basketCondition: New.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 62.55
Convert currencyQuantity: Over 20 available
Add to basketCondition: New.
Published by Packt Publishing Limited, GB, 2023
ISBN 10: 1837633088 ISBN 13: 9781837633081
Language: English
Seller: Rarewaves.com USA, London, LONDO, United Kingdom
US$ 82.22
Convert currencyQuantity: Over 20 available
Add to basketPaperback. Condition: New. Advance your game development skills and master the art of crafting intricate and visually stunning materials using Unreal Engine 5's powerful Material Editor with the help of this illustrated guideKey FeaturesCreate spectacular visual effects for use in both games and virtual productionsDesign efficient shaders for any real-time platform without sacrificing realismLeverage Unreal Engine's rendering pipeline and the innards of the material graphBook DescriptionUnreal Engine is here to stay! Since the launch of the first edition of this book, based on the Unreal Engine 5 technology, real-time rendering has only grown in popularity. The demand for expertise in this area has grown exponentially across various fields over the last few years, and Unreal Engine 5 builds upon that foundation and continues to push the boundaries of what is achievable in an interactive format.Against this backdrop, the second edition of this book takes a leap forward and explores the new opportunities offered by the latest version of the engine, including Lumen, ray tracing, and Nanite. The book also revisits previously covered techniques and updates them to current standards, shining new light on topics such as the PBR workflow and the different lighting solutions that were present in the first edition. Throughout the chapters, you'll be able to focus on two key principles that you need to consider when dealing with real-time graphics: optimization and efficiency.By the end of this book, you'll have explored the many rendering possibilities that Unreal Engine 5 has to offer to become the master of your own creations!What you will learnLeverage the capabilities of Lumen and Nanite to create breathtaking experiencesAttain proficiency in the rendering pipeline of Unreal Engine to develop real-time graphicsUtilize the physically based rendering pipeline to achieve photorealistic rendering across multiple scenesExplore the Material Editor to build complex materials and textures and achieve a high level of detailOptimize your materials to run seamlessly on multiple platformsUnderstand the various nodes and functions required to create impressive visual effectsWho this book is forThis comprehensive guide is designed for anyone who is passionate about rendering, real-time graphics, and creating visually stunning experiences with Unreal Engine. Whether you're a beginner or a seasoned professional, this book offers a gentle learning curve that takes you from the fundamentals of the rendering pipeline to the most advanced techniques in the field. With a wealth of information and expert guidance, you'll quickly become proficient in the art of material creation, regardless of your background knowledge.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 66.87
Convert currencyQuantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Seller: GreatBookPricesUK, Woodford Green, United Kingdom
US$ 68.11
Convert currencyQuantity: Over 20 available
Add to basketCondition: As New. Unread book in perfect condition.
Seller: Books Puddle, New York, NY, U.S.A.
Condition: New.
Seller: Ria Christie Collections, Uxbridge, United Kingdom
US$ 82.98
Convert currencyQuantity: Over 20 available
Add to basketCondition: New. In.
Published by Packt Publishing Limited, GB, 2023
ISBN 10: 1837633088 ISBN 13: 9781837633081
Language: English
Seller: Rarewaves USA United, OSWEGO, IL, U.S.A.
US$ 80.18
Convert currencyQuantity: Over 20 available
Add to basketPaperback. Condition: New. Advance your game development skills and master the art of crafting intricate and visually stunning materials using Unreal Engine 5's powerful Material Editor with the help of this illustrated guideKey FeaturesCreate spectacular visual effects for use in both games and virtual productionsDesign efficient shaders for any real-time platform without sacrificing realismLeverage Unreal Engine's rendering pipeline and the innards of the material graphBook DescriptionUnreal Engine is here to stay! Since the launch of the first edition of this book, based on the Unreal Engine 5 technology, real-time rendering has only grown in popularity. The demand for expertise in this area has grown exponentially across various fields over the last few years, and Unreal Engine 5 builds upon that foundation and continues to push the boundaries of what is achievable in an interactive format.Against this backdrop, the second edition of this book takes a leap forward and explores the new opportunities offered by the latest version of the engine, including Lumen, ray tracing, and Nanite. The book also revisits previously covered techniques and updates them to current standards, shining new light on topics such as the PBR workflow and the different lighting solutions that were present in the first edition. Throughout the chapters, you'll be able to focus on two key principles that you need to consider when dealing with real-time graphics: optimization and efficiency.By the end of this book, you'll have explored the many rendering possibilities that Unreal Engine 5 has to offer to become the master of your own creations!What you will learnLeverage the capabilities of Lumen and Nanite to create breathtaking experiencesAttain proficiency in the rendering pipeline of Unreal Engine to develop real-time graphicsUtilize the physically based rendering pipeline to achieve photorealistic rendering across multiple scenesExplore the Material Editor to build complex materials and textures and achieve a high level of detailOptimize your materials to run seamlessly on multiple platformsUnderstand the various nodes and functions required to create impressive visual effectsWho this book is forThis comprehensive guide is designed for anyone who is passionate about rendering, real-time graphics, and creating visually stunning experiences with Unreal Engine. Whether you're a beginner or a seasoned professional, this book offers a gentle learning curve that takes you from the fundamentals of the rendering pipeline to the most advanced techniques in the field. With a wealth of information and expert guidance, you'll quickly become proficient in the art of material creation, regardless of your background knowledge.
Seller: Mispah books, Redhill, SURRE, United Kingdom
US$ 105.24
Convert currencyQuantity: 1 available
Add to basketpaperback. Condition: New. New. book.
Seller: Mispah books, Redhill, SURRE, United Kingdom
US$ 126.29
Convert currencyQuantity: 1 available
Add to basketPaperback. Condition: New. New. book.
Published by Packt Publishing Limited, GB, 2023
ISBN 10: 1837633088 ISBN 13: 9781837633081
Language: English
Seller: Rarewaves.com UK, London, United Kingdom
US$ 76.27
Convert currencyQuantity: Over 20 available
Add to basketPaperback. Condition: New. Advance your game development skills and master the art of crafting intricate and visually stunning materials using Unreal Engine 5's powerful Material Editor with the help of this illustrated guideKey FeaturesCreate spectacular visual effects for use in both games and virtual productionsDesign efficient shaders for any real-time platform without sacrificing realismLeverage Unreal Engine's rendering pipeline and the innards of the material graphBook DescriptionUnreal Engine is here to stay! Since the launch of the first edition of this book, based on the Unreal Engine 5 technology, real-time rendering has only grown in popularity. The demand for expertise in this area has grown exponentially across various fields over the last few years, and Unreal Engine 5 builds upon that foundation and continues to push the boundaries of what is achievable in an interactive format.Against this backdrop, the second edition of this book takes a leap forward and explores the new opportunities offered by the latest version of the engine, including Lumen, ray tracing, and Nanite. The book also revisits previously covered techniques and updates them to current standards, shining new light on topics such as the PBR workflow and the different lighting solutions that were present in the first edition. Throughout the chapters, you'll be able to focus on two key principles that you need to consider when dealing with real-time graphics: optimization and efficiency.By the end of this book, you'll have explored the many rendering possibilities that Unreal Engine 5 has to offer to become the master of your own creations!What you will learnLeverage the capabilities of Lumen and Nanite to create breathtaking experiencesAttain proficiency in the rendering pipeline of Unreal Engine to develop real-time graphicsUtilize the physically based rendering pipeline to achieve photorealistic rendering across multiple scenesExplore the Material Editor to build complex materials and textures and achieve a high level of detailOptimize your materials to run seamlessly on multiple platformsUnderstand the various nodes and functions required to create impressive visual effectsWho this book is forThis comprehensive guide is designed for anyone who is passionate about rendering, real-time graphics, and creating visually stunning experiences with Unreal Engine. Whether you're a beginner or a seasoned professional, this book offers a gentle learning curve that takes you from the fundamentals of the rendering pipeline to the most advanced techniques in the field. With a wealth of information and expert guidance, you'll quickly become proficient in the art of material creation, regardless of your background knowledge.