Visualization Scientific Computing 95 (12 results)

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More imagesVisualization in Scientific Computing 95.Proceedings of the Eurographics Workshop in Chia, Italy, May 3 - 5, 1995. (= Springer Computer Science).
Scateni, Riccardo, Jarke J. van Wijk and Pietro Zanarini (Editors):
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161 S. mit zahlreichen Abbildungen, 3211827293 Sprache: Englisch Gewicht in Gramm: 320 Groß 8°, Original-Karton (Softcover), Bibliotheks-Exemplar (ordnungsgemäß entwidmet) mit Rückenschild, Stempel auf Titel, insgesamt gutes und innen sauberes Exemplar.

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Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Visualization is nowadays indispensable to get insight into the huge amounts of data pro duced by large scale simulations or advanced measurement devices. The use of com puter graphics for scientific purposes has become a well established disciplin…e, known as Scientific Visualization. Many problems still have to be solved, and hence the field is a very active area for research and development. This book represents results of the sixth in a well established series of international workshops on Visualization in Scien tific Computing organized by the EUROGRAPHICS Association in collaboration with CRS4 (Center for Advanced Studies, Research and Development in Sardinia), held from May 3 to May 5,1995, in Chia, Italy. The thirteen contributions selected for this volume cover a wide range of topics, ranging from detailed algorithmic studies to searches for new metaphors. A rough di vision can be made into the parts interaction, irregular meshes, volume rendering, and applications. Interaction in three dimensions is a challenging area for research. The use of three dimensional user interfaces for more natural manipulation of three-dimensional data and their visualization is natural, but is far from trivial to realize. Pang et al. investigate the use of common objects such as spray cans and carving knives as metaphors for visualiza tion tools, in order to provide an intuitive and natural three dimensional user interface. Gibson uses a voxel-based data representation, not only for visualization, but also for physical modeling of objects. A prototype system under development for haptic explo ration is discussed.

Visualization in Scientific Computing 95.Proceedings of the Eurographics Workshop in Chia, Italy, May 3 - 5, 1995. (= Springer Computer Science). Scateni, Riccardo, Jarke J. van Wijk and Pietro Zanarini (Editors)
Scateni, Riccardo, Jarke J. van Wijk and Pietro Zanarini (Editors)
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Condition: gut. 1995. Visualization in Scientific Computing 95.Proceedings of the Eurographics Workshop in Chia, Italy, May 3 - 5, 1995. (= Springer Computer Science). In deutscher Sprache. pages.

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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Visualization is nowadays indispensable to get insight into the huge amounts of data pro duced by large scale simulations or advanced measurement devices. The use of com puter graphics for scientific purposes has become a well estab…lished discipline, known as Scientific Visualization. Many problems still have to be solved, and hence the field is a very active area for research and development. This book represents results of the sixth in a well established series of international workshops on Visualization in Scien tific Computing organized by the EUROGRAPHICS Association in collaboration with CRS4 (Center for Advanced Studies, Research and Development in Sardinia), held from May 3 to May 5,1995, in Chia, Italy. The thirteen contributions selected for this volume cover a wide range of topics, ranging from detailed algorithmic studies to searches for new metaphors. A rough di vision can be made into the parts interaction, irregular meshes, volume rendering, and applications. Interaction in three dimensions is a challenging area for research. The use of three dimensional user interfaces for more natural manipulation of three-dimensional data and their visualization is natural, but is far from trivial to realize. Pang et al. investigate the use of common objects such as spray cans and carving knives as metaphors for visualiza tion tools, in order to provide an intuitive and natural three dimensional user interface. Gibson uses a voxel-based data representation, not only for visualization, but also for physical modeling of objects. A prototype system under development for haptic explo ration is discussed. 176 pp. Englisch.

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Condition: New. Print on Demand pp. 176 67:B&W 6.69 x 9.61 in or 244 x 170 mm (Pinched Crown) Perfect Bound on White w/Gloss Lam.

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Condition: New. PRINT ON DEMAND pp. 176.

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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Visualization is nowadays indispensable to get insight into the huge amounts of data pro duced by large scale simulations or advanced measurement devices. The use of com puter graphics for scientific purposes has become a well establish…ed discipline, known as Scientific Visualization. Many problems still have to be solved, and hence the field is a very active area for research and development. This book represents results of the sixth in a well established series of international workshops on Visualization in Scien tific Computing organized by the EUROGRAPHICS Association in collaboration with CRS4 (Center for Advanced Studies, Research and Development in Sardinia), held from May 3 to May 5,1995, in Chia, Italy. The thirteen contributions selected for this volume cover a wide range of topics, ranging from detailed algorithmic studies to searches for new metaphors. A rough di vision can be made into the parts interaction, irregular meshes, volume rendering, and applications. Interaction in three dimensions is a challenging area for research. The use of three dimensional user interfaces for more natural manipulation of three-dimensional data and their visualization is natural, but is far from trivial to realize. Pang et al. investigate the use of common objects such as spray cans and carving knives as metaphors for visualiza tion tools, in order to provide an intuitive and natural three dimensional user interface. Gibson uses a voxel-based data representation, not only for visualization, but also for physical modeling of objects. A prototype system under development for haptic explo ration is discussed.Springer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 176 pp. Englisch.
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Taschenbuch. Condition: Neu. Visualization in Scientific Computing '95 | Proceedings of the Eurographics Workshop in Chia, Italy, May 3-5, 1995 | Riccardo Scateni (u. a.) | Taschenbuch | vii | Englisch | 1995 | Springer | EAN 9783211827291 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidel…berg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu Print on Demand.