Beginning WebGL for HTML5 (Paperback)

Brian Danchilla

  • 3.62 out of 5 stars
    8 ratings by Goodreads
ISBN 10: 1430239964 ISBN 13: 9781430239963
Published by APress, Berkley, 2012
New Paperback

From Grand Eagle Retail, Bensenville, IL, U.S.A. Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

AbeBooks Seller since October 12, 2005

This specific item is no longer available.

About this Item

Description:

Paperback. Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results. You'll benefit from using modern frameworks to rapidly develop complex scenes, and make use of many tools to help improve rendering performance and debugging. Beginning WebGL for HTML5 builds your critical WebGL development skills while being enjoyable at each step of the way. Quickly get up to speed with WebGL Render realistic scenes Work faster with frameworks Improve rendering performance Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. Quickly get up to speed with WebGL Render realistic scenes Work faster with frameworks Improve rendering performance Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9781430239963

  • 3.62 out of 5 stars
    8 ratings by Goodreads

Report this item

Synopsis:

Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results.

You'll benefit from using modern frameworks to rapidly develop complex scenes, and make use of many tools to help improve rendering performance and debugging. Beginning WebGL for HTML5 builds your critical WebGL development skills while being enjoyable at each step of the way.

  • Quickly get up to speed with WebGL
  • Render realistic scenes
  • Work faster with frameworks
  • Improve rendering performance

About the Author: Brian Danchilla is a freelance PHP and Java developer and author. Danchilla is the coauthor of Pro PHP Programming, a contributing author to HTML 5 Games Most Wanted, and technical reviewer of HTML 5 Animation with JavaScript. He has worked with OpenGL for several years and has a passion for graphics, art and mathematics. WebGL is the great new cross platform, cross device way to program 3D graphics and so naturally, he has been drawn to it. His other interests include number theory and playing guitar.

"About this title" may belong to another edition of this title.

Bibliographic Details

Title: Beginning WebGL for HTML5 (Paperback)
Publisher: APress, Berkley
Publication Date: 2012
Binding: Paperback
Condition: new
Edition: 1st Edition

Top Search Results from the AbeBooks Marketplace

Seller Image

Brian Danchilla
ISBN 10: 1430239964 ISBN 13: 9781430239963
New Paperback First Edition

Seller: Rarewaves.com UK, London, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Paperback. Condition: New. 1st ed. Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results.  You'll benefit from using modern frameworks to rapidly develop complex scenes, and make use of many tools to help improve rendering performance and debugging. Beginning WebGL for HTML5 builds your critical WebGL development skills while being enjoyable at each step of the way. Quickly get up to speed with WebGL Render realistic scenes Work faster with frameworks Improve rendering performance. Seller Inventory # LU-9781430239963

Contact seller

Buy New

US$ 67.50
Convert currency
Shipping: US$ 86.63
From United Kingdom to U.S.A.
Destination, rates & speeds

Quantity: Over 20 available

Add to basket

Seller Image

Brian Danchilla
Published by APress, US, 2012
ISBN 10: 1430239964 ISBN 13: 9781430239963
New Paperback First Edition

Seller: Rarewaves.com USA, London, LONDO, United Kingdom

Seller rating 5 out of 5 stars 5-star rating, Learn more about seller ratings

Paperback. Condition: New. 1st ed. Beginning WebGL for HTML5 gets you rapidly up to speed with WebGL, a powerful new graphics language within the browser. You'll render realistic scenes with advanced lighting models, shadows, blending and textures. You'll also use mathematics to model fractals and particle systems. Going beyond that, Beginning WebGL for HTML5 presents advanced vertex and fragment shader usage for creating stunning, top-end results.  You'll benefit from using modern frameworks to rapidly develop complex scenes, and make use of many tools to help improve rendering performance and debugging. Beginning WebGL for HTML5 builds your critical WebGL development skills while being enjoyable at each step of the way. Quickly get up to speed with WebGL Render realistic scenes Work faster with frameworks Improve rendering performance. Seller Inventory # LU-9781430239963

Contact seller

Buy New

US$ 71.64
Convert currency
Shipping: FREE
From United Kingdom to U.S.A.
Destination, rates & speeds

Quantity: Over 20 available

Add to basket