Synopsis:
This valuable sourcebook teaches the concepts and specific details required for using digital technology without being tied to any single software product. Readers will find a wealth of information on such topics as working with bitmap and vector digital media; data storage and archiving; data compression; scanning resolution; rasterizing vector content; file and folder naming conventions; image size and scale; fonts and printer systems; working with channels, paths, texture maps, grids, and much more. Students in the fields of architecture, engineering, landscape architecture and planning, as well as working professionals coping with the change from manual to digital production, will enjoy this clearly-written and well-organized book, which features nearly 400 illustrations, plus a CD- ROM containing the entire book and dozens of hyperlinks to valuable resources, enabling readers to learn as they work. A must for anyone working in environmental design!
From the Publisher:
Digital technology is causing change in the architecture, engineering, and landscape architecture and planning professions of a type and scale that these disciplines have not seen in modern history. The change from manual to digital methods of content creation has not only changed how such students learn their craft, but also created an entire generation of working professionals who face the threat of obsolescence. For both newcomers to the field and for the professionals who predate the digital revolution, help has now arrived. Computer Graphics for Architects, Engineers, and Environmental Designers by D. Dayton Reuter provides readers with the tools needed to work with today's entire range of electronic graphic techniques and computer-aided visualization.
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