Core Web3d; Prentice Hall PTR core series; [forewords by Dave Raggett, Mark Pesce, and Tony Parisi]
Language: English
Published by Prentice Hall PTR, Upper Saddle River, NJ, 2001
- First Edition
- Softcover
- Used

Seller: BIBLIOPE by Calvello Books, Oakland, CA, U.S.A.BIBLIOPE by Calvello Books
AbeBooks seller since March 19, 1998
Condition: Used - Near fine
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Add to basketItem description from seller
Octavo in white wraps; xlix, 1088 p., [16] p. of plates: ill. (some colored); 24 cm.index. Computer graphics.? Three-dimensional display systems.? Web sites -- Design.? Web publishing.? Computer animation. Near Fine with a few pages of light marks/notes.
Seller Inventory # 6780
- Title
- Core Web3d; Prentice Hall PTR core series; [forewords by Dave Raggett, Mark Pesce, and Tony Parisi]
- Author
- Walsh, Aaron E.?; Bourges-S?venier, Mika?l
- Publisher
- Prentice Hall PTR, Upper Saddle River, NJ
- Publication year
- 2001
- Condition
- Near Fine
- Binding
- Paperback
- Language
- English
- ISBN 10
- 0130857289
- ISBN 13
- 9780130857286
- Edition
- First edition.
- Seller catalogs
- Science, Technology & Computers
*The Web developer's guide to state-of-the-art 3D on the Internet
*Integrate Web3D into any Web site-without getting buried in code
*Covers VRML97, Java 3D, and hot new MPEG-4 and X3D technologies
Forewords by Dave Raggett, HTML Architect for the World Wide Web Consortium; Mark Pesce and Tony Parisi, Co-inventors of VRML and past Directors of the Web3D Consortium.
The Web developer's guide to 3D on the Internet...
Finally, the technology, tools, bandwidth, and computing power are in place to smoothly deliver compelling 3D content over the Web. And now there's a book that helps Web developers leverage 3Dwithout getting overwhelmed by code!
Core Web3D unveils a suite of technologies that make it possible to deliver remarkable 3D content over the Web: VRML97, Java 3D, MPEG-4, as well as the exciting new X3D (Extensible 3D using XML), which promises to deliver interoperable, lightweight Internet and broadcast 3D.
3D experts Aaron E. Walsh and Mikael Bourges-Sevenier demonstrate how Web3D delivers key advances over previous technologies, including international standardization, interoperability, browser ubiquity, fourth-generation APIs, and visual authoring tools.
Discover how to integrate Web3D technologies seamlessly into any Web site, by repurposing, modifying, and customizing existing Web3D content-getting great results without reinventing the wheel.
Core Web3D is the perfect guide for every Web developer working with media-rich sites.
EVERY CORE SERIES BOOK:
*DEMONSTRATES practical techniques used by professional developers
*FEATURES robust, thoroughly tested sample code and realistic examples
*FOCUSES on the cutting-edge technologies you need to master today
*PROVIDES expert advice that will help you build superior software
Core Web3D delivers:
*Comprehensive introduction to VRML97, Java 3D, MPEG-4/BIFS, and X3D
*Detailed guidance on repurposing existing Web3D code to your specific needs
*Hands-on coverage of the hot new MPEG-4/BIFS standard and the future X3D standard
*Straight-from-the-hip comparisons of Web3D technologies
"Synopsis" may belong to another edition of this title.
About the Author
AARON E. WALSH is Chairman of Mantis Development Corporation-a development firm specializing in advanced multimedia and network technologies-and an internationally known, best-selling technology author. He is Chairman of the Web3D Consortium's Universal Media technical working group and co-chair of the Web3D Consortium's Intellectual Property Rights task group.
MIKAËL BOURGES-SÉVENIER is a Senior Software Engineer for iVAST Inc., a development firm specializing in advanced multimedia technologies. With expertise in 2D, 3D, and multimedia technologies, he is actively involved in several areas of MPEG-4 development. He chairs the 3D animation group and is in charge of the animation system for the MPEG-4 reference software group.
"About the title" may belong to another edition of this title.
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