Creating Games with Unity and Maya
Language: English
Published by Taylor & Francis Ltd, 2011
- First Edition
- Softcover
- New

Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.
AbeBooks seller since February 27, 2001
Condition: New
US$ 207.64
Quantity: Over 20 available
Add to basketItem description from seller
2011. 1st Edition. Paperback. Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected. This book provides you with an end-to-end solution for Unity game development with Maya. It takes you step-by-step through the process of developing an entire game from scratch - including coding, art, production, and deployment. Num Pages: 548 pages, 700 colour illustrations, 700 colour illustrations. BIC Classification: UGK; UMK. Category: (P) Professional & Vocational. Dimension: 190 x 245 x 26. Weight in Grams: 1154. . . . . .
Seller Inventory # V9780240818818
- Title
- Creating Games with Unity and Maya
- Author
- Adam Watkins
- Publisher
- Taylor & Francis Ltd
- Publication year
- 2011
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0240818814
- ISBN 13
- 9780240818818
- Edition
- 1st Edition
Unity brings you ever closer to the "author once, deploy anywhere" dream. With its multiplatform capabilities, you can target desktop, web, mobile devices, and consoles using a single development engine. Little wonder that Unity has quickly become the #1 game engine out there.
Mastering Unity is absolutely essential in an increasingly competitive games market where agility is expected, yet until now practical tutorials were nearly impossible to find.
Creating Games with Unity and Maya gives you with an end-to-end solution for Unity game development with Maya. Written by a twelve-year veteran of the 3D animation and games industry and professor of 3D animation, this book takes you step-by-step through the process of developing an entire game from scratch-including coding, art, production, and deployment.
This accessible guide provides a "non-programmer" entry point to the world of game creation. Aspiring developers with little or no coding experience will learn character development in Maya, scripts, GUI interface, and first- and third-person interactions.
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Kennys Bookshop and Art Galleries Ltd.
Galway, GY, Ireland
AbeBooks seller since February 27, 2001
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