Cross Platform Game Development (Wordware Game Developer's Library)
Language: English
Published by Jones & Bartlett Learning, 2008
- First Edition
- Softcover
- New

Softcover
Condition: New
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- Title
- Cross Platform Game Development (Wordware Game Developer's Library)
- Author
- Thorn, Alan
- Publisher
- Jones & Bartlett Learning
- Publication year
- 2008
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 159822056X
- ISBN 13
- 9781598220568
- Edition
- 1st Edition
Now more than ever before, gamers can be found on all PC platforms, whether Windows, Mac, or Linux. In response, game developers are increasingly making their games cross platform. How? This unique and comprehensive book answers this question by exploring the world of contemporary cross-platform game development from a developer's perspective. In a thorough and easy-to-read style, it explains to both beginners and experts how to develop cross-platform games using cross-platform tools. Offering step-by-step tutorials on how to set up and compile key gaming libraries, this book examines all the necessary code, background info, and conceptual frameworks to get started on the path to making cross-platform games that sell.
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About the Author
Alan Thorn is a London-based game developer, freelance programmer, and author with more than 13 years of industry experience. He founded the game studio Wax Lyrical Games in 2010 and is the creator of the award-winning game Baron Wittard: Nemesis of Ragnarok. He is the author of ten video training courses and thirteen books on game development, including Practical Game Development with Unity and Blender and UDK Game Development. Alan has worked freelance on more than 500 projects, including games, simulators, kiosks, serious games, and augmented reality software for game studios, museums, and theme parks worldwide. He is currently working on an upcoming 2D-adventure game, Mega Bad Code, for desktop computers and mobile devices.
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