From
Better World Books, Mishawaka, IN, U.S.A.
Seller rating 5 out of 5 stars
AbeBooks Seller since August 3, 2006
Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Seller Inventory # 7853021-6
A guide to Java game programming techniques covers such topics as 2D and 3D graphics, sound, artificial intelligence, multi-player games, collision detection, game scripting and customizing keyboard and mouse controls.
About the Author:
David Brackeen grew up in Texas and has a B.S. in Computer Science from the University of North Texas. He has created many games, level editors, and multimedia products in Java, including Scared (a 3D shooter game) and Race3d (a 3D racing engine used in several games). He will neither confirm nor deny allegations that he ever drank rainwater from a shoe. He currently resides in Los Angeles, but you can find him at www.brackeen.com.
Title: Developing Games in Java
Publisher: Pearson Education
Publication Date: 2003
Binding: Soft cover
Condition: Good
Edition: 1st.
Seller: Better World Books Ltd, Dunfermline, United Kingdom
Condition: Good. 1st. Ships from the UK. Former library book; may include library markings. Used book that is in clean, average condition without any missing pages. Seller Inventory # 7853021-6
Quantity: 1 available
Seller: Better World Books Ltd, Dunfermline, United Kingdom
Condition: Good. 1st. Ships from the UK. Used book that is in clean, average condition without any missing pages. Seller Inventory # 8385434-6
Quantity: 1 available
Seller: Better World Books, Mishawaka, IN, U.S.A.
Condition: Good. 1st. Used book that is in clean, average condition without any missing pages. Seller Inventory # 8385434-6
Quantity: 1 available