Game Programming Gems 6 (Hardcover)

Mike Dickheiser

37 ratings by Goodreads

Language: English

Published by Cengage Learning, Inc, Hingham, 2006

1584504501 / 9781584504504

  • First Edition
  • Hardcover
  • New
See all details

Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

5-star seller

AbeBooks seller since June 22, 2007

Hardcover

Condition: New

US$ 210.57

US$ 37.00 shipping 
Ships from Australia to U.S.A.

Quantity: 1 available

Add to basket
Free 30-day returns

Item description from seller

Hardcover. Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutting-edge, ready-to-use material in your specialization, as well as resources that you can call upon if you need to work outside your area of expertise. Volume 6 has been explicitly designed with your current challenges in mind. With the new generation of machines, players expect higher-fidelity models and animations, fancier physics and graphics effects, and more intelligent AI. All of these capabilities require robust teams and longer schedules, so to help ensure that your games are still delivered on time and on budget, you'll find 50 all new articles written by experts in game technology from many different backgrounds and over twenty countries. This volume also includes a brand new section dedicated to Scripting and Data-Driven Systems, which is focused entirely on the growing trend of removing the programmer from the data-tweaking loop. So, whether you're a new game programmer starting out on this exciting path, a grizzled, industry veteran, or a most welcome visitor, we hope that you will find inspiration, insight, and at least one or two true gems to use in your world! With the new generation of machines, players expect higher-fidelity models and animations, fancier physics and graphics effects, and more intelligent AI. This volume includes a section dedicated to Scripting and Data-Driven Systems, which is focused entirely on the growing trend of removing the programmer from the data-tweaking loop. Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

Seller Inventory # 9781584504504

Title
Game Programming Gems 6 (Hardcover)
Author
Mike Dickheiser
Publisher
Cengage Learning, Inc, Hingham
Publication year
2006
Condition
new
Binding
Hardcover
Language
English
ISBN 10
1584504501
ISBN 13
9781584504504
Edition
1st Edition

AussieBookSeller

Truganina, VIC, Australia

5-star seller

AbeBooks seller since June 22, 2007

Shipping rates from Australia to U.S.A.

Item25 to 45 business days8 to 14 business days
First itemUS$ 37.00US$ 44.00
Delivery times are set by sellers and vary by carrier and location. Orders passing through Customs may face delays and buyers are responsible for any associated duties or fees. Sellers may contact you regarding additional charges to cover any increased costs to ship your items.

Payment methods

  • Visa
  • Mastercard
  • American Express
  • Apple Pay
  • Google Pay

Seller's business information

The Nile Group Pty Ltd

42 Apex Drive
Truganina, VIC Australia 3029