AI Game Programming Wisdom

Rabin, Steve

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ISBN 10: 1584502894 ISBN 13: 9781584502890
Published by Charles River Media, 2003
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  • 3.91 out of 5 stars
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Synopsis:

AI Game Programming Wisdom 2, the second volume in this cutting-edge series, is packed with all new tricks, techniques, algorithms, architectures, and philosophies all written by industry experts! The wealth of knowledge and expertise in this volume is sure to surpass your expectations. As with the first volume, this book is designed to provide practical advice for building state-of-the-art game AI for commercial games; however, it also strives to help you look forward to leading-edge techniques that will be critical in future explorations. AI Game Programming Wisdom 2 provides advances, discoveries, and triumphs that will influence and drive game AI for the next decade. The breadth of experience and diverse backgrounds of the authors make this a truly global, cross-sectional resource for game AI. The book is divided into twelve comprehensive sections, including an all new speech recognition and dialogue section. There is also coverage of a wider variety of game genres and a cumulative index is included for easy cross referencing between volumes. This new volume alone is an indispensable tool, but together with volume 1, these books form a remarkable collection that no game AI programmer should be without!

About the Author: Steve Rabin is a Principal Software Engineer at Nintendo of America, where he researches new techniques for Nintendo's next generation systems, develops tools, and supports Nintendo developers. Before Nintendo, Steve worked primarily as an AI engineer at several Seattle start-ups including Gas Powered Games,WizBang Software Productions, and Surreal Software. He managed and edited the AI Game Programming Wisdom series of books, as well as the book Introduction to Game Development, and has over a dozen articles published in the Game Programming Gems series. He's spoken at the Game Developers Conference and moderates the AI roundtables. Steve teaches artificial intelligence at both the University of Washington Extension and at the DigiPen Institute of Technology. He earned a B.S. in computer engineering and an M.S. in computer science, both from the University of Washington.

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Bibliographic Details

Title: AI Game Programming Wisdom
Publisher: Charles River Media
Publication Date: 2003
Binding: Hardcover
Condition: Very Good
Edition: 1st Edition.

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Rabin, Steve
Published by Charles River Media, 2003
ISBN 10: 1584502894 ISBN 13: 9781584502890
Used Hardcover First Edition

Seller: Better World Books, Mishawaka, IN, U.S.A.

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Condition: Good. 1st Edition. Used book that is in clean, average condition without any missing pages. Seller Inventory # 10225087-20

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