An Invitation to 3-D Vision: From Images to Geometric Models
Ma, Yi; Stefano Soatto; Jana Kosecká; S. Shankar Sastry
Language: English
Published by Springer Publishing Company, New York, 2004
Series: Book 26 of 53 - Interdisciplinary Applied Mathematics
- First Edition
- Hardcover
- Used

Seller: Twice Sold Tales, Capitol Hill, Seattle, WA, U.S.A.Twice Sold Tales, Capitol Hill
AbeBooks seller since August 31, 1999
Condition: Used - Very good
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- Title
- An Invitation to 3-D Vision: From Images to Geometric Models
- Author
- Ma, Yi; Stefano Soatto; Jana Kosecká; S. Shankar Sastry
- Publisher
- Springer Publishing Company, New York
- Publication year
- 2004
- Condition
- Very Good+
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 0387008934
- ISBN 13
- 9780387008936
- Edition
- First Edition.
- Series
- Book 26 of 53: Interdisciplinary Applied Mathematics
- Seller catalogs
- Science
"Synopsis" may belong to another edition of this title.
From the Back Cover
Endowing machines with a sense of vision has been a dream of scientists and engineers alike for over half a century. Only in the past decade, however, has the geometry of vision been understood to the point where this dream becomes attainable, thanks also to the remarkable progress in imaging and computing hardware.
This book addresses a central problem in computer vision -- how to recover 3-D structure and motion from a collection of 2-D images -- using techniques drawn mainly from linear algebra and matrix theory. The stress is on developing a unified framework for studying the geometry of multiple images of a 3-D scene and reconstructing geometric models from those images. The book also covers relevant aspects of image formation, basic image processing, and feature extraction. The authors bridge the gap between theory and practice by providing step-by-step instructions for the implementation of working vision algorithms and systems.
Written primarily as a textbook, the aim of this book is to give senior undergraduate and beginning graduate students in computer vision, robotics, and computer graphics a solid theoretical and algorithmic foundation for future research in this burgeoning field. It is entirely self-contained with necessary background material covered in the beginning chapters and appendices, and plenty of exercises, examples, and illustrations given throughout the text.
"About the title" may belong to another edition of this title.
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