Making Isometric Social Real-Time Games with HTML5, CSS3 and JavaScript. This item is unavailable.
Language: English
Published by O?Reilly Media, 2011
- First Edition
- Softcover
- New

Seller: Kennys Bookshop and Art Galleries Ltd., Galway, GY, IrelandKennys Bookshop and Art Galleries Ltd.
AbeBooks seller since February 27, 2001
Condition: New
US$ 29.33
Item description from seller
Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design Num Pages: 154 pages, Illustrations. BIC Classification: UMW. Category: (XV) Technical / Manuals. Dimension: 233 x 179 x 9. Weight in Grams: 272. . 2011. 1st Edition. Paperback. . . . .
Seller Inventory # V9781449304751
- Title
- Making Isometric Social Real-Time Games with HTML5, CSS3 and JavaScript
- Author
- Mario Andres Pagella
- Publisher
- O?Reilly Media
- Publication year
- 2011
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1449304753
- ISBN 13
- 9781449304751
- Edition
- 1st Edition
Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools. You'll learn how to render graphics, animate with sprites, add sound, validate scores to prevent cheating, and more, using detailed examples and code samples.
By the end of the book, you’ll complete a project called Tourist Resort that combines all of the techniques you’ve learned. You’ll also learn how to integrate your game with Facebook. If you’re familiar with JavaScript, HTML5, and CSS3, you’re ready to get started.
Use HTML5’s canvas element to build smooth animations with sprites Create an isometric grid pattern for high-performance graphics Design a GUI that works equally well on mobile devices and PCs Add sound to your game with HTML5’s audio element Implement the game’s path-finding function with WebWorkers Build a client data model on the server with PHP and MySQL Make your game come alive with dynamic CSS3 objects"Synopsis" may belong to another edition of this title.
About the Author
"About the title" may belong to another edition of this title.