Modeling and Animation Using Blender (Paperback)
Language: English
Published by APress, Berkley, 2019
- First Edition
- Softcover
- New

Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail
AbeBooks seller since October 12, 2005
Condition: New
US$ 68.26
Quantity: 1 available
Add to basketItem description from seller
Paperback. Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.Along the way youll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.What You Will LearnMaster the features of Blender EeveeWork with modeling, animation, and much more using theupdated softwareUnderstand important concepts such as physics and particles Who This Book Is ForArt enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.…
Seller Inventory # 9781484253397
- Title
- Modeling and Animation Using Blender (Paperback)
- Author
- Ezra Thess Mendoza Guevarra
- Publisher
- APress, Berkley
- Publication year
- 2019
- Condition
- new
- Binding
- Paperback
- Language
- English
- ISBN 10
- 1484253396
- ISBN 13
- 9781484253397
- Edition
- 1st Edition
Discover the 3D-modeling and animation power of Blender 3D. This book starts with a brief introduction to Blender 3D including installation and the user interface. The following two chapters then introduce you to the upgraded tools in Blender 2.80 for 3D modeling, texturing, shading, and animation. The last chapter discusses the Blender game engine and all its core features.
Along the way you’ll see why Blender 3D has proved its competency in UV unwrapping, texturing, raster graphic editing, rigging, sculpting, animating, motion graphics, and video editing through the years. Modeling and Animation Using Blender gives a thorough tour of Blender Eevee, covering its new features and how to make best use of them. After reading this book you will have the confidence to choose Blender for your next project.
What You Will Learn
- Master the features of Blender Eevee
- Work with modeling, animation, and much more using theupdated software
- Understand important concepts such as physics and particles
Who This Book Is For
Art enthusiasts and professionals who want to learn Blender 3D. Blender 3D professionals who want to learn about the latest version would find the book useful.
"Synopsis" may belong to another edition of this title.
About the Author
Ezra Thess Mendoza Guevarra graduated with a bachelor of science degree in information technology from STI College, the Philippines. Though she’s become a web developer, her passion for the arts that started in her childhood never went away. In 2016, she got interested in 3D modeling and even tried to create a game with a team.
She also loves researching and because of this hobby, she created the website didyouknow45 on WordPress for her to be able to share the knowledge she gained through her research. She also served as a government employee the Philippines.
Despite being epileptic, she continues to pursue her dreams and “break the walls”. A researcher and a passionate artist, Ezra is currently using her skills as a freelancer.
"About the title" may belong to another edition of this title.
Grand Eagle Retail
Bensenville, IL, U.S.A.
AbeBooks seller since October 12, 2005
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