SOFSEM 2017: Theory and Practice of Computer Science (Paperback)
Bernhard Steffen
Sold by Grand Eagle Retail, Mason, OH, U.S.A.
AbeBooks Seller since October 12, 2005
New - Soft cover
Condition: New
Quantity: 1 available
Add to basketSold by Grand Eagle Retail, Mason, OH, U.S.A.
AbeBooks Seller since October 12, 2005
Condition: New
Quantity: 1 available
Add to basketPaperback. This book constitutes the refereed proceedings of the 43rd International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2017, held in Limerick, Ireland, in January 2017. The 34 papers presented in this volume were carefully reviewed and selected from 41 submissions. They were organized in topical sections named: foundations in computer science; semantics, specification and compositionality; theory of mobile and distributed systems; verification and automated system analysis; petri nets, games and relaxed data structures; graph theory and scheduling algorithms; quantum and matrix algorithms; planar and molecular graphs; coloring and vertex covers; algorithms for strings and formal languages; data, information and knowledge engineering; and software engineering: methods, tools, applications. This book constitutes the refereed proceedings of the 43rd International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2017, held in Limerick, Ireland, in January 2017. graph theory and scheduling algorithms; quantum and matrix algorithms; algorithms for strings and formal languages; Shipping may be from multiple locations in the US or from the UK, depending on stock availability.
Seller Inventory # 9783319519623
This book constitutes the refereed proceedings of the 43rd International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2017, held in Limerick, Ireland, in January 2017.
The 34 papers presented in this volume were carefully reviewed and selected from 41 submissions. They were organized in topical sections named: foundations in computer science; semantics, specification and compositionality; theory of mobile and distributed systems; verification and automated system analysis; petri nets, games and relaxed data structures; graph theory and scheduling algorithms; quantum and matrix algorithms; planar and molecular graphs; coloring and vertex covers; algorithms for strings and formal languages; data, information and knowledge engineering; and software engineering: methods, tools, applications.
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