Using Computers Games Across the Curriculum
Language: English
Published by Bloomsbury Academic & Professional, 2013
- First Edition
- Softcover
- Used

Seller: Better World Books Ltd, Dunfermline, United KingdomBetter World Books Ltd
AbeBooks seller since October 13, 2008
Condition: Used - Good
US$ 8.96
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Add to basketItem description from seller
Former library copy. Pages intact with minimal writing/highlighting. The binding may be loose and creased. Dust jackets/supplements are not included. Includes library markings. Stock photo provided. Product includes identifying sticker. Better World Books: Buy Books. Do Good.
Seller Inventory # 55405431-20
- Title
- Using Computers Games Across the Curriculum
- Author
- Anderson, Karen M.
- Publisher
- Bloomsbury Academic & Professional
- Publication year
- 2013
- Condition
- Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1441108297
- ISBN 13
- 9781441108296
- Edition
- 1st Edition.
- Item weight
- 0.43 pounds
- Dimensions
- N/A
Everyone learns best when they are enjoying an activity - even adults prefer to learn through play! This book gives a wide range of ideas and practical activities to use computer games as learning tools with students aged 11+.
You don't need to be a computer whiz to use this book. From the practical aspects of purchasing and setting up equipment to integrating them into a lesson plan - and even using them without playing them - this book will add a new aspect to your subject to make it even more engaging and fascinating to your students. There are sections on:
- Integrating games into lessons
- Activities for using freely and commonly-available computer games and consoles
- Making your own games, and helping students to design computer games themselves
- Using games to differentiate for students of varying abilities and learning styles
By adding a new dimension to learning and teaching, computer games can be an enjoyable and fun addition to lessons and, as a result, produce lifelong learners.
"Synopsis" may belong to another edition of this title.
About the Author
Karen Anderson is Head of School for Computing and ICT at Runshaw College, UK. She has taught in both secondary and FE, state and independent sectors and draws on her experience, knowledge and love of teaching for her ideas. A passionate advocate for innovative ICT teaching in all areas, she specialises in Computer Games Design and eSafety. Karen has contributed to several textbooks, exam board specifications and is a regular speaker at national conferences. Her previous book, Getting the Buggers Excited About ICT, includes practical advice for ICT teachers on interesting and innovative ways to teach different areas of the ICT curriculum.
"About the title" may belong to another edition of this title.
Better World Books Ltd
Dunfermline, United Kingdom
AbeBooks seller since October 13, 2008
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