iOS Games by Tutorials: Second Edition: Updated for Swift 1.2: Beginning 2D iOS Game Development with Swift
Language: English
Published by Razeware LLC, 2015
- Softcover
- Used

Seller: World of Books (was SecondSale), Montgomery, IL, U.S.A.World of Books (was SecondSale)
AbeBooks seller since December 20, 2007
Condition: Used - Very good
US$ 16.38
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- Title
- iOS Games by Tutorials: Second Edition: Updated for Swift 1.2: Beginning 2D iOS Game Development with Swift
- Author
- Wenderlich, Ray, Berg, Mike, Bradley, Tom, Daley, Mike, Gundersen, Jacob, Hafizji, Kauserali, Hollemans, Matthijs, LaPollo, Christopher, Strougo, Rod,
- Publisher
- Razeware LLC
- Publication year
- 2015
- Condition
- Very Good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1942878036
- ISBN 13
- 9781942878032
- Edition
- 2nd Edition
This edition is no longer supported. A similar book will be released on 10/28/2015 - search for 2D iOS and tvOS Games by Tutorials.
Learn how to make iOS games using Apple's built-in 2D game framework: Sprite Kit. Through a series of mini-games and challenges, you will go from beginner to advanced and learn everything you need to make your own game!
iOS Games by Tutorials covers the following topics:
- Sprites: Get started quickly and get your images onto your screen.
- Manual Movement: Move sprites manually with a crash course on 2D math.
- Actions: Learn how to move sprites the "easy way" using Sprite Kit actions.
- Scenes and Transitions: Make multiple screens in your app and move between them.
- Physics: Add realistic physics behavior into your games.
- Beyond Sprites: Add video nodes, core image filters, and custom shapes.
- Particle Systems: Add explosions, star fields, and other special effects.
- Adding "Juice": Take your game from good to great by polishing it until it shines.
- Accelerometer: Learn how to control your game through tilting your device.
- UIKit: Combine the power of UIKit with the Sprite Kit framework.
- Mac: Learn how to port your games to the Mac!
- Tile Maps: Make games that use tile maps.
- Scrolling: Make levels that scroll across the screen.
- And much more, including: Fonts and text, saving and loading games, and six bonus downloadable chapters!
The iOS Tutorial Team takes pride in making sure each tutorial we write holds to the highest standards of quality. We want our tutorials to be well written, easy to follow, and fun. And we don't want to just skim the surface of a subject - we want to really dig into it, so you can truly understand how it works and apply the knowledge directly in your own apps.
By the time you're finished reading this book, you will have made 5 complete mini-games from scratch, from zombie action to space shooter to top-down racer!
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About the Author
"About the title" may belong to another edition of this title.
World of Books (was SecondSale)
Montgomery, IL, U.S.A.
AbeBooks seller since December 20, 2007
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Founded in 2002, World of Books is a leading online destination for buying and selling both preloved and new books, committed to making sustainable reading accessible to all. With a mission to help people read more and waste less, World of Books offers a huge range of affordable, high-quality books — giving both new and preloved titles a second life. The company also operates World of Books – Sell Your Books, an easy-to-use platform that allows customers to trade in unwanted books for cash, helping to keep books in circulation while promoting sustainability. As a Certified B Corp, World of Books is driven by a vision to become the world’s largest and most sustainable dedicated online bookstore. The company measures its success through the positive environmental impact it creates, the value it provides to customers, and its ability to operate profitably while supporting its sustainable mission …
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