iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide)
Language: English
Published by O'Reilly Media, 2009
- Softcover
- New

Seller: Kennys Bookstore, Olney, MD, U.S.A.Kennys Bookstore
AbeBooks seller since October 9, 2009
Condition: New
US$ 56.40
Quantity: 1 available
Add to basketItem description from seller
Includes guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, and strategies for AppStore publication. This work provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming. Num Pages: 255 pages, black & white illustrations, figures. BIC Classification: UGG. Category: (XV) Technical / Manuals. Dimension: 232 x 179 x 15. Weight in Grams: 344. . 2009. 1st Edition. Paperback. . . . . Books ship from the US and Ireland.
Seller Inventory # V9780596159856
- Title
- iPhone Game Development: Developing 2D & 3D games in Objective-C (Animal Guide)
- Author
- Paul Zirkle
- Publisher
- O'Reilly Media
- Publication year
- 2009
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0596159854
- ISBN 13
- 9780596159856
Loaded with descriptive examples and clear explanations, this book helps you learn the technical design issues particular to the iPhone and iPod Touch, and suggests ways to maximize performance in different types of games. You also get plug-in classes to compensate for the areas where the iPhone's game programming support is weak.
- Learn how to develop iPhone games that provide engaging user experiences
- Become familiar with Objective-C and the Xcode suite of tools
- Learn what it takes to adapt the iPhone interface to games
- Create a robust, scalable framework for a game app
- Understand the requirements for implementing 2D and 3D graphics
- Learn how to add music and audio effects, as well as menus and controls
- Get instructions for publishing your game to the App Store
"Synopsis" may belong to another edition of this title.
About the Author
Joe Hogue has five years of mobile game programming experience. He worked with Paul at Konami and currently works for Electronic Arts as a Mobile Programmer. Joe has worked on over 40 titles as well, including porting, re-writes and full development. Joe has written an iPhone game that is currently being submitted to the iTunes AppStore.
"About the title" may belong to another edition of this title.
Kennys Bookstore
Olney, MD, U.S.A.
AbeBooks seller since October 9, 2009
Shipping rates within U.S.A.
| Item | 14 to 20 business days | 13 to 14 business days |
|---|---|---|
| First item | US$ 10.50 | US$ 21.00 |
Payment methods
Store description
We carry a comprehensive range of out of print and rare books.
Specialty
Revolution, War, Peace, Irish StudiesSeller's business information
Kennys Bookshop and Art Galleries (Holdings) Limited
Liosbán Retail Park, Tuam Road
Galway, Ireland H91 N5P8
Terms of sale
We guarantee the condition of every book as it's described on the Abebooks websites.
If you're dissatisfied with your purchase (Incorrect Book/Not as Described/Damaged) or if the order hasn't arrived, you're eligible for a refund within 30 days of the estimated delivery date.
For any queries please use the contact seller link or send an email to books@kennys.ie
Conor Kenny
Shipping terms
All books securely packaged. Some books ship from Ireland.