iPhone Game Development : Developing 2D and 3D games in Objective-C

Paul Zirkle

15 ratings by Goodreads

Language: English

Published by OREILLY MEDIA, 2009

0596159854 / 9780596159856

  • Softcover
  • New
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Seller: AHA-BUCH GmbH, Einbeck, GermanyAHA-BUCH GmbH

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Neu - If you want to create games for the iPhone, you'll find this book packed with guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, strategies for AppStore publication, and much more. iPhone Game Development details the process with lots of examples, and provides plug-in classes to compensate for the iPhone's lack of support for certain areas of game programming. Throughout the book, the authors stress the importance of good performance and response time, and include numerous tips and alternative suggestions for maximizing performance in different types of games. Topics include: Basics of Objective-C and iPhone programming with XCode How to create a robust, scalable framework for a game Considerations for adapting the iPhone interface to games 2D and 3D graphics Animation and integrating with a physics engine Music and audio effects Menus and controls Publishing to the AppStore.

Seller Inventory # INF1000104681

Title
iPhone Game Development : Developing 2D and 3D games in Objective-C
Author
Paul Zirkle
Publisher
OREILLY MEDIA
Publication year
2009
Condition
Neu
Binding
Soft cover
Language
English
ISBN 10
0596159854
ISBN 13
9780596159856
Item weight
344 grams
Dimensions
231x178x18 mm

AHA-BUCH GmbH

Einbeck, Germany

5-star seller

AbeBooks seller since August 14, 2006

Shipping rates from Germany to U.S.A.

Item30 to 40 business days7 to 14 business days
First itemUS$ 71.59US$ 83.19
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