Game Developer's Market Guide (Game Development)
Language: English
Published by Course Technology PTR, 2003
- First Edition
- Softcover
- Map
- New

Softcover
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- Title
- Game Developer's Market Guide (Game Development)
- Author
- Bates, Bob
- Publisher
- Course Technology PTR
- Publication year
- 2003
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1592001041
- ISBN 13
- 9781592001040
- Edition
- 1st Edition
- Item weight
- 2.6 pounds
Welcome to the first comprehensive guide for everyone in the game development industry - from artists, writers, and designers to programmers, producers, and executives. This one-stop guide covers all aspects of the game development industry. If you're looking for schools with a game development curriculum, they're in here. If you're already working in the industry and want to make a career move, check out the listing of game development companies and what they look for in employees. If you're interested in freelancing, that's covered too. Build your personal resources using the listing of recommended books, publications, and Web sites that all developers should know about. Get tips that will help you decide whether to use an agent or recruiter, and learn how to cover yourself and your game through contract negotiations and intellectual property laws. If you're serious about a future in game development, you can't afford to be without this book!
"Synopsis" may belong to another edition of this title.
About the Author
In 1989, Bob co-founded Legend Entertainment and served as its President until the company¿s 1998 sale to GT Interactive (now Atari). He continued as Legend¿s Studio Head and as an active game designer/producer until the studio closed in January of 2004.
Bob is a frequent speaker at industry conferences and events, and he is also the co-founder and organizer of the Game Designer¿s Workshop, an annual invitation-only conference attended by many of the top storytelling game designers in the business.
Bob is the author of one of the industry¿s bestselling books on game development, "Game Design: The Art and Business of Creating Games" (Premier Press/Course PTR), which is currently being used as a textbook by several colleges and universities. He is also the editor of the "Game Developer¿s Market Guide" (Premier Press/Course PTR) and "Game Design, Second Edition".
Bob is a frequent speaker at industry conferences and events, and he is also the co-founder and organizer of the Game Designer¿s Workshop, an annual invitation-only conference attended by many of the top storytelling game designers in the business.
Bob is the author of one of the industry¿s bestselling books on game development, "Game Design: The Art and Business of Creating Games" (Premier Press/Course PTR), which is currently being used as a textbook by several colleges and universities. He is also the editor of the "Game Developer¿s Market Guide" (Premier Press/Course PTR) and "Game Design, Second Edition".
"About the title" may belong to another edition of this title.
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