Synopsis
Foretold to help the beleaguered natives of Nextdoor overthrow their oppressive godlike rulers, Edward Exeter must destroy the god known as Zath, whose source of strength is in human sacrifice
Reviews
The conclusion of the trilogy The Great Game resembles its predecessors, Past Imperative (1995) and Present Tense (1996), in being tightly written, intelligent, and original. Edward Exeter reaches the climax of his quest to be the liberator who will slay Zath, the self-appointed god of death. As often in tales of prophets and heroes, the supporting cast accounts for more than half the story's interest; it includes, among others, the progressively less naive Julian Smedley, the lusty Amazon Ursula Newton, Eleal Singer, and Dommni Houseboy, with his engaging Anglo-Indian speech patterns. Duncan also works out many of the implications of the previous volumes, makes the logistics of a crusade come alive, and draws on what is clearly extensive knowledge of history, folklore, and comparative religion. The Great Game, though not Duncan's most accessible work, may prove to be his most durable. This volume provides a decisive and satisfactory end to it. Roland Green
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