Moving Innovation: A History of Computer Animation
Language: English
Published by The Mit Press, 2013
- First Edition
- Signed
- Hardcover
- Used





Seller: R&R Better Books, Martinez, CA, U.S.A.R&R Better Books
AbeBooks seller since May 15, 2024
Condition: Used - Very good
US$ 100.00
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Add to basketItem description from seller
* Inscribed and SIGNED by author on title page.* First printing (number line contains "1").* Book cover near new, slight edge wear - pages clean, bright and unmarked spine like new.* Jacket like new, light shelf wear, small smudge.* Proceeds benefit Friends of the Library.* "Honest and reliable service - every book hand-packaged with care."Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong and PONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: "Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons." This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry.In Moving Innovation, Tom Sito -- himself an animator and industry insider for more than thirty years -- describes the evolution of CG. His story features a memorable cast of characters -- math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies like Toy Story and Avatar possible.…
Seller Inventory # SFOLABE050
- Title
- Moving Innovation: A History of Computer Animation
- Author
- Tom Sito
- Publisher
- The Mit Press
- Publication year
- 2013
- Condition
- Very Good
- Dust jacket
- Dust Jacket Included
- Signed
- Signed by Author(s)
- Binding
- Hardcover
- Language
- English
- ISBN 10
- 0262019094
- ISBN 13
- 9780262019095
- Edition
- 1st Edition
- Printing
- First Printing
- Seller catalogs
- Arts & Photography, Signed Books
Computer graphics (or CG) has changed the way we experience the art of moving images. Computer graphics is the difference between Steamboat Willie and Buzz Lightyear, between ping pong andPONG. It began in 1963 when an MIT graduate student named Ivan Sutherland created Sketchpad, the first true computer animation program. Sutherland noted: "Since motion can be put into Sketchpad drawings, it might be exciting to try making cartoons." This book, the first full-length history of CG, shows us how Sutherland's seemingly offhand idea grew into a multibillion dollar industry.
In Moving Innovation, Tom Sito -- himself an animator and industry insider for more than thirty years -- describes the evolution of CG. His story features a memorable cast of characters -- math nerds, avant-garde artists, cold warriors, hippies, video game enthusiasts, and studio executives: disparate types united by a common vision. Sito shows us how fifty years of work by this motley crew made movies likeToy Story and Avatar possible.
"Synopsis" may belong to another edition of this title.
About the Author
Tom Sito has been a professional animator since 1975. He was one of the key players in Disney's animation revival of the 1980s and 1990s and he helped set up the Dreamworks Animation Unit in 1995. He is the author of Drawing the Line: The Untold Story of the Animation Unions from Bosko to Bart Simpson and Professor of Cinema Practice in the School of Cinematic Arts at the University of Southern California.
"About the title" may belong to another edition of this title.
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