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Marty M. Engle Tune into Terror ISBN 13: 9780140384611

Tune into Terror - Softcover

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9780140384611: Tune into Terror

Synopsis

Nexus. Virtual reality with a bite. An online video game that has taken the world by storm. Its fanatical players call it the most incredible battle simulation ever created. Billy Keen doesn't think so. He wishes he had never played it.
After Billy won the largest Nexus tournament ever staged online, strange things started happening. From his television changing channels by itself, to his computer turning on and off all hours of the night. Billy was annoyed at first by the simple electronic malfunctions. Then they grew worse, from microwave mishaps to a terrifying elevator plunge.
Seeking help from his video gaming friends at the Fairfield University Computer Science Center, Billy discovers the true nature of his technological terror. Now, in the labyrinthian halls of the Fairfield University Computer Science building, Billy is playing Nexus for real - against a horrifying opponent that could not possibly exist.
And if Billy isn't careful, the game could end with a fatal error.

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9781567140569: Tune into Terror (Strange Matter, 17)

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ISBN 10:  1567140564 ISBN 13:  9781567140569
Publisher: Montage Pubns, 1996
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Engle, Marty M
Published by Penguin, 1997
ISBN 10: 0140384618 ISBN 13: 9780140384611
Used Medium Trade Paperback

Seller: Manyhills Books, Traralgon, VIC, Australia

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Medium Trade Paperback. Condition: Very Good. Medium Trade Paperback. 125 pages. *** PUBLISHING DETAILS: Penguin, 1997. *** CONDITION: This book is in very good condition. More specifically: Covers have no creasing. Corners of covers are lightly bumped. Spine is uncreased. . Pages are reasonably tanned. *** ABOUT THIS BOOK: Welcome to the next level of terror. Nexus. Virtual reality with a bite. An on-line video game that has taken the world by storm. Its fanatical players call it the most incredible battle simulation ever created. Billy Keen doesn't think so. He wishes he had never played it. After Billy won the largest Nexus tournament ever staged on-line, strange things started happening. From his television changing channels by itself, to his computer turning on and off all hours of the night. Billy was annoyed at first, by the simple electronic malfunctions. Then they grew worse, from microwave mishaps to a terrifying elevator plunge. Seeking help from his video gaming friends at the Fairfield University Computer Science Center, Billy discovers the true nature of his technological terror. Now, in the labyrinthian halls of the Fairfield University Computer Science building, Billy is playing Nexus for real - against a horrifying opponent that could not possibly exist. And is Billy isn't careful, the game could end with a fatal error. *** Quantity Available: 1. Category: Children & Young Adult; Teenage Fiction; ISBN: 0140384618. ISBN/EAN: 9780140384611. Inventory No: 21020355. Seller Inventory # 21020355

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