The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t as difficult as you might think, and it is fun and highly rewarding!
ActionScript for Multiplayer Games and Virtual Worlds explains fundamental multiplayer concepts from connecting to a server to real-time latency hiding techniques. In this book you’ll learn:
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Jobe Makar is a founder of and Chief Game and Virtual World Architect for Electrotank (www.electrotank.com), a company that specializes in online multiplayer game and virtual world development technologies and services. He is a developer on the widely used EUP™ virtual world and MMOG platform (www.eupsite.com). Jobe has developed over 200 Flash games and 9 virtual worlds over the last 10 years and has authored several books on advanced Flash, ActionScript, and game programming.
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Book Description New Riders, 2009. Paperback. Book Condition: New. book. Bookseller Inventory # M0321643364
Book Description New Riders, 2009. Paperback. Book Condition: New. 1. Bookseller Inventory # DADAX0321643364
Book Description New Riders, 2009. Paperback. Book Condition: New. Never used!. Bookseller Inventory # P110321643364
Book Description New Riders Pub, 2009. Paperback. Book Condition: Brand New. 1st edition. 299 pages. 9.00x7.25x0.75 inches. In Stock. Bookseller Inventory # zk0321643364