Items related to Mathematics for 3D Game Programming and Computer Graphics

Mathematics for 3D Game Programming and Computer Graphics - Softcover

  • 3.96 out of 5 stars
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9780357671092: Mathematics for 3D Game Programming and Computer Graphics

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Synopsis

Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D vectors, transformations, game theory, or basic calculus. Unfortunately, most programmers frequently have a limited understanding of these essential mathematics and physics concepts. MATHEMATICS AND PHYSICS FOR PROGRAMMERS, THIRD EDITION provides a simple but thorough grounding in the mathematics and physics topics that programmers require to write algorithms and programs using a non-language-specific approach. Applications and examples from game programming are included throughout, and exercises follow each chapter for additional practice. The book's companion website provides sample code illustrating the mathematical and physics topics discussed in the book.

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  • PublisherCENGAGE Learning Custom Publishing
  • Publication date2020
  • ISBN 10 0357671090
  • ISBN 13 9780357671092
  • BindingPaperback
  • LanguageEnglish
  • Edition number3
  • Rating
    • 3.96 out of 5 stars
      199 ratings by Goodreads

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Other Popular Editions of the Same Title

9781435458864: Mathematics for 3D Game Programming and Computer Graphics, Third Edition

Featured Edition

ISBN 10:  1435458869 ISBN 13:  9781435458864
Publisher: Cengage Learning PTR, 2011
Hardcover