The purpose of Experimentation in Software Engineering: An Introduction is to introduce students, teachers, researchers, and practitioners to experimentation and experimental evaluation with a focus on software engineering. The objective is, in particular, to provide guidelines for performing experiments evaluating methods, techniques and tools in software engineering. The introduction is provided through a process perspective. The focus is on the steps that we go through to perform experiments and quasi-experiments. The process also includes other types of empirical studies. The motivation for the book emerged from the need for support we experienced when turning our software engineering research more experimental. Several books are available which either treat the subject in very general terms or focus on some specific part of experimentation; most focus on the statistical methods in experimentation. These are important, but there were few books elaborating on experimentation from a process perspective, none addressing experimentation in software engineering in particular. The scope of Experimentation in Software Engineering: An Introduction is primarily experiments in software engineering as a means for evaluating methods, techniques and tools. The book provides some information regarding empirical studies in general, including both case studies and surveys. The intention is to provide a brief understanding of these strategies and in particular to relate them to experimentation. Experimentation in Software Engineering: An Introduction is suitable for use as a textbook or a secondary text for graduate courses, and for researchers and practitioners interested in an empirical approach to software engineering.
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Like other sciences and engineering disciplines, software engineering requires a cycle of model building, experimentation, and learning. Experiments are valuable tools for all software engineers who are involved in evaluating and choosing between different methods, techniques, languages and tools. The purpose of Experimentation in Software Engineering is to introduce students, teachers, researchers, and practitioners to empirical studies in software engineering, using controlled experiments. The introduction to experimentation is provided through a process perspective, and the focus is on the steps that we have to go through to perform an experiment. The book is divided into three parts. The first part provides a background of theories and methods used in experimentation. Part II then devotes one chapter to each of the five experiment steps: scoping, planning, execution, analysis, and result presentation. Part III completes the presentation with two examples. Assignments and statistical material are provided in appendixes. Overall the book provides indispensable information regarding empirical studies in particular for experiments, but also for case studies, systematic literature reviews, and surveys. It is a revision of the authors book, which was published in 2000. In addition, substantial new material, e.g. concerning systematic literature reviews and case study research, is introduced. The book is self-contained and it is suitable as a course book in undergraduate or graduate studies where the need for empirical studies in software engineering is stressed. Exercises and assignments are included to combine the more theoretical material with practical aspects. Researchers will also benefit from the book, learning more about how to conduct empirical studies, and likewise practitioners may use it as a cookbook when evaluating new methods or techniques before implementing them in their organization.
CLAES WOHLIN is a professor of software engineering at Blekinge Institute of Technology. His research interests include empirical methods in software engineering, software processes and software quality. He is a member of the Royal Swedish Academy of Engineering Sciences and a senior member of the IEEE. PER RUNESON is a professor of software engineering at Lund University. His research interests include empirical research on software testing and quality, and methods for such research. Prior to this, he worked as a consulting expert in industry, and he is a senior member of the IEEE. MARTIN HOST is a professor of software engineering at Lund University. His research interests include software quality and software process improvement, as well as empirical research methods in software engineering. MAGNUS C. OHLSSON is a quality assurance specialist at System Verification AB in Malmo, focusing on process improvement. His primary field of interest is verification and validation, with an emphasis on achieving proper quality efficiently throughout every step of the development process. BJORN REGNELL is a professor of software engineering at Lund University. His research interests include software requirement engineering, software product management, and empirical research on software engineering. ANDERS WESSLEN is a senior system architect at ST-Ericsson in Lund. His focus is on system-wide architectures, as well as system design and requirements.
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Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -The purpose of Experimentation in Software Engineering: An Introduction is to introduce students, teachers, researchers, and practitioners to experimentation and experimental evaluation with a focus on software engineering. The objective is, in particular, to provide guidelines for performing experiments evaluating methods, techniques and tools in software engineering. The introduction is provided through a process perspective. The focus is on the steps that we go through to perform experiments and quasi-experiments. The process also includes other types of empirical studies.The motivation for the book emerged from the need for support we experienced when turning our software engineering research more experimental. Several books are available which either treat the subject in very general terms or focus on some specific part of experimentation; most focus on the statistical methods in experimentation. These are important, but there were few books elaborating on experimentation from a process perspective, none addressing experimentation in software engineering in particular.The scope of Experimentation in Software Engineering: An Introduction is primarily experiments in software engineering as a means for evaluating methods, techniques and tools. The book provides some information regarding empirical studies in general, including both case studies and surveys. The intention is to provide a brief understanding of these strategies and in particular to relate them to experimentation.Experimentation in Software Engineering: An Introduction is suitable for use as a textbook or a secondary text for graduate courses, and for researchers and practitioners interested in an empirical approach to software engineering. 228 pp. Englisch. Seller Inventory # 9780792386827
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