A comprehensive handbook written by experienced practitioners and covering the key areas in computer animation
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John Vince has written and edited over 20 books on computer graphics, computer animation and virtual reality. He is a co-Editor-in-Chief of the VR Journal, and is currently President of the VR Society.
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Seller: BuchWeltWeit Ludwig Meier e.K., Bergisch Gladbach, Germany
Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Written by specialists in teaching computer animation, this text addresses key international topics of computer animation, such as: mathematics, modelling, rendering, and compositing. Each chapter discusses a particular topic and how it is applied, including state-of-the-art techniques that are used in computer animation. The handbook provides a complete and up-to-date picture of computer animation and will be a valuable reference source for programmers, technical directors and animators in computer animation, computer games and special effects and also undergraduate and postgraduate students. The editor, John Vince, has written and edited over 20 books on computer graphics, computer animation and virtual reality. 276 pp. Englisch. Seller Inventory # 9781447111061
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Taschenbuch. Condition: Neu. Handbook of Computer Animation | John Vince | Taschenbuch | Springer Professional Computing | xiii | Englisch | 2013 | Springer | EAN 9781447111061 | Verantwortliche Person für die EU: Springer Verlag GmbH, Tiergartenstr. 17, 69121 Heidelberg, juergen[dot]hartmann[at]springer[dot]com | Anbieter: preigu. Seller Inventory # 105649013
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Taschenbuch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -A comprehensive handbook written by experienced practitioners and coveringthe key areas in computer animationSpringer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 276 pp. Englisch. Seller Inventory # 9781447111061
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