Advanced Methods in Computer Graphics: With examples in OpenGL - Softcover

Mukundan, Ramakrishnan

 
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Synopsis

This book brings together several advanced topics in computer graphics that are important in the areas of game development, three-dimensional animation and real-time rendering. The book is designed for final-year undergraduate or first-year graduate students, who are already familiar with the basic concepts in computer graphics and programming. It aims to provide a good foundation of advanced methods such as skeletal animation, quaternions, mesh processing and collision detection. These and...

From the Back Cover

Advanced Methods in Computer Graphics provides an in-depth analysis of a selection of topics that are important in the areas of character animation and game development. The discussion of a wide range of algorithms and their implementation aspects presented in the book will serve as a useful reference for researchers and practitioners in computer graphics. Students will find the book to be a valuable resource in their...

"About this title" may belong to another edition of this title.

  • PublisherSpringer
  • Publication date2014
  • ISBN 10 1447160703
  • ISBN 13 9781447160700
  • BindingPaperback
  • LanguageEnglish
  • Number of pages328

Other Popular Editions of the Same Title

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Featured Edition

ISBN 10:  1447123395 ISBN 13:  9781447123392
Publisher: Springer, 2012
Hardcover