Suellen S. Adams Crash Course in Gaming

ISBN 13: 9781610690461

Crash Course in Gaming

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9781610690461: Crash Course in Gaming
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Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons.


· Includes general information and tips for programs as well as specific examples of programs that have worked

· Discusses both programming and collection development

· Provides a full description of types of games, game play systems, and gamers

· Presents a variety of useful tips to build successful collections and programs that will be helpful even to librarians with no game experience

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Book Description:

Imagine a typical library patron who is interested in and enjoys playing video games. Was that person female… or middle-aged? While many young people are video game fans, the average gamer is now in his or her 30s, and there are more mature female "gamers" than teenage boys. Accordingly, library game programs should target all ages.

About the Author:

Suellen S. Adams, PhD, is an independent researcher and adjunct professor who has served in that capacity for a number of universities including the University of Rhode Island, The University of Texas at Austin, San Jose State University, and Sam Houston State University.

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Book Description ABC-CLIO, United States, 2013. Paperback. Condition: New. Language: English . Brand New Book ***** Print on Demand *****. Video games aren t just for kids anymore. This book will describe the why and how to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons.* Includes general information and tips for programs as well as specific examples of programs that have worked* Discusses both programming and collection development* Provides a full description of types of games, game play systems, and gamers* Presents a variety of useful tips to build successful collections and programs that will be helpful even to librarians with no game experience. Seller Inventory # AAV9781610690461

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Book Description ABC-CLIO, United States, 2013. Paperback. Condition: New. Language: English . Brand New Book ***** Print on Demand *****.Video games aren t just for kids anymore. This book will describe the why and how to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons.* Includes general information and tips for programs as well as specific examples of programs that have worked* Discusses both programming and collection development* Provides a full description of types of games, game play systems, and gamers* Presents a variety of useful tips to build successful collections and programs that will be helpful even to librarians with no game experience. Seller Inventory # AAV9781610690461

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Book Description Libraries Unlimited. Paperback. Condition: New. 125 pages. Dimensions: 10.9in. x 8.4in. x 0.5in.Gaming supplies more than just visual stimulation and empty entertainment; it can also promote socialization as well as the learning of both traditional and new literacies required to succeed in the modern world. Problem-solving, multi-tasking, complex decision-making on the fly, and reading the combination of words and graphics are vital skills for the 21st centuryall of which are required to play video games. Crash Course in Gaming discusses the pros and cons of gaming, the types of games and game systems, circulating collections, and game programs. It explains how a librarys video game program canand shoulddo much more than simply draw younger users to the library, providing examples of how everyone from parents to senior citizens can benefit from a patron-oriented computer gaming program. The appendices also include specific games, programs, review sources, and sources for further information. This item ships from multiple locations. Your book may arrive from Roseburg,OR, La Vergne,TN. Paperback. Seller Inventory # 9781610690461

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