Unity 4.x Game AI Programming - Softcover

Sithu Kyaw, Aung; Peters, Clifford; Naing Swe, Thet

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9781849693400: Unity 4.x Game AI Programming

Synopsis

Unity 4.x Game AI Programming

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About the Author

Aung Sithu Kyaw

Aung Sithu Kyaw is originally from Myanmar, (Burma) and has over seven years of experience in the software industry. His main interests include game-play programming, startups, entrepreneurship, writing, and sharing knowledge. He holds a Master of Science degree from Nanyang Technological University (NTU), Singapore, majoring in Digital Media Technology. Over the past few years, he has worked as a Research Programmer at INSEAD, Sr. Game Programmer at Playware Studios Asia, Singapore, and lastly as a Research Associate at NTU. In 2011, Aung co-founded Rival Edge Pte Ltd., a Singapore-based interactive digital media company that provides a technical consultancy service to creative agencies and also produces social mobile games. Visit http://rivaledge.sg for more information. Aung is the co-author of Irrlicht 1.7 Realtime 3D Engine Beginner's Guide, Packt Publishing, and is also a visiting lecturer at NTU conducting workshops on game design and development using Unity3D.He can be followed on Twitter @aungsithu and by using his LinkedIn profile linkedin.com/in/aungsithu.

"About this title" may belong to another edition of this title.

Other Popular Editions of the Same Title

9789351102717: Unity 4.x Game AI Programming

Featured Edition

ISBN 10:  9351102718 ISBN 13:  9789351102717
Publisher: SHROFF
Softcover