Learning Maya | Rendering will allow you to make the most of Maya’s renderer. This book will teach you what you need to know about lighting, cameras, shading networks and other rendering issues from an introductory level and will also allow you to explore advanced concepts in a comfortable format. Explore lights and shadows, texturing, and other topics both in theory and in practice. Each chapter includes a theoretical discussion to help you understand the concepts at play, as well as easy to follow step-by-step tutorials so that you can start working right away. The book also includes an accompanying CD-ROM featuring chapter-by-chapter overviews offered by one of the book’s contributors, Cathy McGinnis, an Alias|Wavefront Certified Instructor. Gain additional insight and assistance from these valuable bonus discussions.
With this book you will:
· Set up lights and work with shadows
· Understand how cameras work
· Build shading networks
· Texture NURBS and polygon surfaces
· Explore Displacement mapping
· Understand Render optimizations
· Render for compositing
· Learn about Special FX, Hardware Rendering, Field Rendering
What you need to use this book:
· Maya Complete 4.0, Maya Unlimited 4.0, or Maya Personal Learning Edition for Windows
· A CD-ROM drive and Netscape Navigator 4.0 or Internet Explorer 4.0 or higher.
· QuickTime 5.0.1
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