Video Game Writing: From Macro to Micro - Softcover

Suckling, Maurice; Walton, Marek

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9781936420155: Video Game Writing: From Macro to Micro

Synopsis

This book explores the challenging and evolving world of the games writer. Split into four sections, it provides a general overview, then looks at what a games writer does--covering collaboration, narrative design, editing, and adaptations. The third section elaborates on the finer details of the craft such as environmental storytelling, layering stories, and sandbox design storytelling. The book finishes with hard-earned wisdom from over 50 writers working in the games industry today. Packed with practical samples, case studies and exercises, this book is essential reading for anyone interested in the world of games writing.

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About the Authors

Maurice Suckling and his co-author, between them, worked on over 40 games, for almost every major Western publisher. The last 14 years has seen one or both of them work as writers on titles such as Driver, Stuntman, Red Orchestra 2: Heroes of Stalingrad, XCOM, Sonic & Sega All-Star Racing, and more.

Marek Walton and his co-author, between them, worked on over 40 games, for almost every major Western publisher. The last 14 years has seen one or both of them work as writers on titles such as Driver, Stuntman, Red Orchestra 2: Heroes of Stalingrad, XCOM, Sonic & Sega All-Star Racing, and more.

"About this title" may belong to another edition of this title.

Other Popular Editions of the Same Title

9781683920298: Video Game Writing: From Macro to Micro

Featured Edition

ISBN 10:  1683920295 ISBN 13:  9781683920298
Publisher: Mercury Learning and Information, 2017
Softcover