Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.
Editor-in-Chief
Newton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA
Academic Co-Chair
Shlomo Dubnov, University of California San Diego, San Diego, CA, USA
Vinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia
Patrick C. K. Hung, University of Ontario Institute of Technology, Faculty of Business and IT, Oshawa, ON, Canada
Industry Co-Chair
Shuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, Japan
Xiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany
Editorial Board
Leigh Achterbosch, Federation University Australia, School of Science, Engineering, IT and Physical Sciences, Mt Helen, Ballarat, VIC, Australia
Md Atiqur Rahman Ahad, University of Dhaka, Dhaka, Bangladesh
Ramazan S. Aygun, Kennesaw State University, Department of Computer Science, Marietta, GA, USA
Barbaros Bostan, Bahçeşehir University (BAU), BUG Game Lab, Istanbul, Turkey
Guven Catak, Bahçeşehir University (BAU), BUG Game Lab, Istanbul, Turkey
Alvin Chan, Cambridge Corporate University, Lucerne, Switzerland
Anirban Chowdhury, University of Petroleum and Energy Studies (UPES), Department of User Experience and Interaction Design, School of Design (SoD), Dehradun, Uttarakhand, India
Saverio Debernardis, Politecnico di Bari, Dipartimento di Meccanica, Matematica e Management, Bari, Italy
Abdennour El Rhalibi, Liverpool John Moores University, Liverpool, UK
Stefano Ferretti, University of Bologna, Department of Computer Science and Engineering, Bologna, Italy
Han Hu, Beijing Institute of Technology, School of Information and Electronics, Beijing, China
Susan Johnston, Select Services Films Inc., Los Angeles, CA, USA
Chris Joslin, Carleton University, Ottawa, Canada
Sicilia Ferreira Judice, University of Calgary, Dept. of Computer Science, Calgary, Canada
Julia Juremi, Asia Pacific University of Technology & Innovation, Kuala Lumpur, Malaysia
Hoshang Kolivand, Liverpool John Moores University, Department Computer Science, Liverpool, UK
Jaci Lee Lederman, Vincennes University, Vincennes, IN, USA
Dario Maggiorini, University of Milan, Department of Computer Science, Milano, Italy
Tim McGraw, Purdue University, West Lafayette, IN, USA
George Papagiannakis, University of Crete, Computer Science Department, Heraklion, Greece; Foundation for Research and Technology Hellas, Heraklion, Greece
Florian Richoux, Université de Nantes, Nantes, France
Andrea Sanna, Politecnico di Torino, Dipartimento di Automatica e Informatica, Turin, Italy
Yann Savoye, Liverpool John Moores University, Department of Computer Science, Liverpool, United Kingdom
Sercan Şengün, Illinois State University, Wonsook Kim College of Fine Arts, Normal, IL, USA
Ruck Thawonmas, Ritsumeikan University, Shiga, Japan
Rojin Vishkaie, Ball State University, College of Communication, Information, and Media, Muncie, IN, USA
Duncan A. H. Williams, University of York, Digital Creativity Labs, Department of Computer Science, York, UK
Sai-Keung Wong, National Chiao Tung University, Hsinchu, Taiwan
"synopsis" may belong to another edition of this title.
Editor-In-Chief: Newton Lee, Newton Lee Laboratories, LLC and Institute for Education, Research, and Scholarships
"About this title" may belong to another edition of this title.
Seller: moluna, Greven, Germany
Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Comprehensive coverage of the history, technologies, & trends of computer graphics & gamesFocuses on concepts, principles, & methodologies, with illustrative examplesAppropriate for industry professionals and academic communities worldwide. Seller Inventory # 757482985
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Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Encyclopedia of Computer Graphics and Games (ECGG)is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.EditorNewton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USAAcademic Co-ChairsShlomo Dubnov, Department of Music and Computer Science andEngineering, University of California San Diego,San Diego, CA,USAPatrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, CanadaJaci Lee Lederman,Vincennes University, Vincennes, IN, USAIndustry Co-ChairsShuichi Kurabayashi,Cygames, Inc. & Keio University,Kanagawa,JapanXiaomao Wu,Gritworld GmbH,Frankfurt am Main, Hessen,GermanyEditorial Board MembersLeigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, AustraliaRamazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USABarbaros Bostan, BUG Game Lab, Bahçesehir University (BAU), Istanbul, TurkeyAnthony L. Brooks,Aalborg University,Aalborg,DenmarkGuven Catak, BUG Game Lab,Bahçesehir University (BAU), Istanbul, TurkeyAlvinKok ChuenChan, Cambridge Corporate University, Lucerne, SwitzerlandAnirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, IndiaSaverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari,Bari, ItalyAbdennour El Rhalibi, Liverpool John Moores University, Liverpool, UKStefano Ferretti, Department of Computer Science and Engineering, University of Bologna,Bologna, ItalyHan Hu,School of Information and Electronics, Beijing Institute of Technology,Beijing, ChinaMs. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USAChris Joslin, Carleton University, Ottawa, CanadaSicilia Ferreira Judice, Department of Computer Science, University of Calgary,Calgary, CanadaHoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University,Liverpool, UKDario Maggiorini, Department of Computer Science, University of Milan,Milan, ItalyTim McGraw, Purdue University, West Lafayette, IN, USAGeorge Papagiannakis, ORamaVR S.A.,Heraklion, Greece;FORTH-ICS,Heraklion Greece University of Crete,Heraklion, GreeceFlorian Richoux, Nantes Atlantic Computer ScienceLaboratory (LINA),Université de Nantes, Nantes, FranceAndrea Sanna, Dipartimento di Automatica e Informatica,Politecnico di Torino, Turin, ItalyYann Savoye, Institut fur Informatik,Innsbruck University,Innsbruck, AustriaSercan Sengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USARuck Thawonmas, Ritsumeikan University, Shiga, JapanVinesh Thiruchelvam,Asia Pacific University of Technology & Innovation, Kuala Lumpur, MalaysiaRojin Vishkaie, Amazon,Seattle, WA, USADuncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York,York, UKSai-Keung Wong, National Chiao Tun 2284 pp. Englisch. Seller Inventory # 9783031231599
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Seller: buchversandmimpf2000, Emtmannsberg, BAYE, Germany
Buch. Condition: Neu. This item is printed on demand - Print on Demand Titel. Neuware -Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.EditorNewton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USAAcademic Co-ChairsShlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USAPatrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, CanadaJaci Lee Lederman, Vincennes University, Vincennes, IN, USAIndustry Co-ChairsShuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, JapanXiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, GermanyEditorial Board MembersLeigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, AustraliaRamazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USABarbaros Bostan, BUG Game Lab, Bahçe¿ehir University (BAU), Istanbul, TurkeyAnthony L. Brooks, Aalborg University, Aalborg, DenmarkGuven Catak, BUG Game Lab, Bahçe¿ehir University (BAU), Istanbul, TurkeyAlvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, SwitzerlandAnirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, IndiaSaverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, ItalyAbdennour El Rhalibi, Liverpool John Moores University, Liverpool, UKStefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, ItalyHan Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, ChinaMs. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USAChris Joslin, Carleton University, Ottawa, CanadaSicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, CanadaHoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UKDario Maggiorini, Department of Computer Science, University of Milan, Milan, ItalyTim McGraw, Purdue University, West Lafayette, IN, USAGeorge Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, GreeceFlorian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Université de Nantes, Nantes, FranceAndrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, ItalyYann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, AustriaSercan ¿engün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USARuck Thawonmas, Ritsumeikan University, Shiga, JapanVinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, MalaysiaRojin Vishkaie, Amazon, Seattle, WA, USADuncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UKSai-Keung Wong, National Chiao Tung University, Hsinchu, TaiwanEditorial Board InternSam Romershausen, Vincennes University, Vincennes, IN, USASpringer-Verlag KG, Sachsenplatz 4-6, 1201 Wien 2284 pp. Englisch. Seller Inventory # 9783031231599
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Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condition: new. Hardcover. Encyclopedia of Computer Graphics and Games (ECGG) is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.EditorNewton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USA Academic Co-ChairsShlomo Dubnov, Department of Music and Computer Science and Engineering, University of California San Diego, San Diego, CA, USAPatrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, CanadaJaci Lee Lederman, Vincennes University, Vincennes, IN, USAIndustry Co-ChairsShuichi Kurabayashi, Cygames, Inc. & Keio University, Kanagawa, JapanXiaomao Wu, Gritworld GmbH, Frankfurt am Main, Hessen, Germany Editorial Board MembersLeigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, AustraliaRamazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USABarbaros Bostan, BUG Game Lab, Bahcesehir University (BAU), Istanbul, TurkeyAnthony L. Brooks, Aalborg University, Aalborg, DenmarkGuven Catak, BUG Game Lab, Bahcesehir University (BAU), Istanbul, TurkeyAlvin Kok Chuen Chan, Cambridge Corporate University, Lucerne, SwitzerlandAnirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, IndiaSaverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari, Bari, ItalyAbdennour El Rhalibi, Liverpool John Moores University, Liverpool, UKStefano Ferretti, Department of Computer Science and Engineering, University of Bologna, Bologna, ItalyHan Hu, School of Information and Electronics, Beijing Institute of Technology, Beijing, ChinaMs. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USAChris Joslin, Carleton University, Ottawa, CanadaSicilia Ferreira Judice, Department of Computer Science, University of Calgary, Calgary, CanadaHoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University, Liverpool, UKDario Maggiorini, Department of Computer Science, University of Milan, Milan, ItalyTim McGraw, Purdue University, West Lafayette, IN, USAGeorge Papagiannakis, ORamaVR S.A., Heraklion, Greece; FORTH-ICS, Heraklion Greece University of Crete, Heraklion, GreeceFlorian Richoux, Nantes Atlantic Computer Science Laboratory (LINA), Universite de Nantes, Nantes, FranceAndrea Sanna, Dipartimento di Automatica e Informatica, Politecnico di Torino, Turin, ItalyYann Savoye, Institut fur Informatik, Innsbruck University, Innsbruck, AustriaSercan Senguen, Wonsook Kim School of Art, Illinois State University, Normal, IL, USARuck Thawonmas, Ritsumeikan University, Shiga, JapanVinesh Thiruchelvam, Asia Pacific University of Technology & Innovation, Kuala Lumpur, MalaysiaRojin Vishkaie, Amazon, Seattle, WA, USADuncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York, York, UKSai-Keung Wong, National Chiao Tung University, Hsinchu, Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9783031231599
Seller: AHA-BUCH GmbH, Einbeck, Germany
Buch. Condition: Neu. nach der Bestellung gedruckt Neuware - Printed after ordering - Encyclopedia of Computer Graphics and Games (ECGG)is a unique reference resource tailored to meet the needs of research and applications for industry professionals and academic communities worldwide. The ECGG covers the history, technologies, and trends of computer graphics and games.EditorNewton Lee, Institute for Education, Research, and Scholarships, Los Angeles, CA, USAAcademic Co-ChairsShlomo Dubnov, Department of Music and Computer Science andEngineering, University of California San Diego,San Diego, CA,USAPatrick C. K. Hung, University of Ontario Institute of Technology, Oshawa, ON, CanadaJaci Lee Lederman,Vincennes University, Vincennes, IN, USAIndustry Co-ChairsShuichi Kurabayashi,Cygames, Inc. & Keio University,Kanagawa,JapanXiaomao Wu,Gritworld GmbH,Frankfurt am Main, Hessen,GermanyEditorial Board MembersLeigh Achterbosch, School of Science, Engineering, IT and Physical Sciences, Federation University Australia Mt Helen, Ballarat, VIC, AustraliaRamazan S. Aygun, Department of Computer Science, Kennesaw State University, Marietta, GA, USABarbaros Bostan, BUG Game Lab, Bahçesehir University (BAU), Istanbul, TurkeyAnthony L. Brooks,Aalborg University,Aalborg,DenmarkGuven Catak, BUG Game Lab,Bahçesehir University (BAU), Istanbul, TurkeyAlvinKok ChuenChan, Cambridge Corporate University, Lucerne, SwitzerlandAnirban Chowdhury, Department of User Experience and Interaction Design, School of Design (SoD), University of Petroleum and Energy Studies (UPES), Dehradun, Uttarakhand, IndiaSaverio Debernardis, Dipartimento di Meccanica, Matematica e Management, Politecnico di Bari,Bari, ItalyAbdennour El Rhalibi, Liverpool John Moores University, Liverpool, UKStefano Ferretti, Department of Computer Science and Engineering, University of Bologna,Bologna, ItalyHan Hu,School of Information and Electronics, Beijing Institute of Technology,Beijing, ChinaMs. Susan Johnston, Select Services Films Inc., Los Angeles, CA, USAChris Joslin, Carleton University, Ottawa, CanadaSicilia Ferreira Judice, Department of Computer Science, University of Calgary,Calgary, CanadaHoshang Kolivand, Department Computer Science, Faculty of Engineering and Technology, Liverpool John Moores University,Liverpool, UKDario Maggiorini, Department of Computer Science, University of Milan,Milan, ItalyTim McGraw, Purdue University, West Lafayette, IN, USAGeorge Papagiannakis, ORamaVR S.A.,Heraklion, Greece;FORTH-ICS,Heraklion Greece University of Crete,Heraklion, GreeceFlorian Richoux, Nantes Atlantic Computer ScienceLaboratory (LINA),Université de Nantes, Nantes, FranceAndrea Sanna, Dipartimento di Automatica e Informatica,Politecnico di Torino, Turin, ItalyYann Savoye, Institut fur Informatik,Innsbruck University,Innsbruck, AustriaSercan Sengün, Wonsook Kim School of Art, Illinois State University, Normal, IL, USARuck Thawonmas, Ritsumeikan University, Shiga, JapanVinesh Thiruchelvam,Asia Pacific University of Technology & Innovation, Kuala Lumpur, MalaysiaRojin Vishkaie, Amazon,Seattle, WA, USADuncan A. H. Williams, Digital Creativity Labs, Department of Computer Science, University of York,York, UKSai-Keung Wong, National Chiao Tun. Seller Inventory # 9783031231599
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Hardcover. Condition: Brand New. 2169 pages. 10.00x7.01x5.12 inches. In Stock. Seller Inventory # x-3031231597
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