Items related to Advanced Intelligent Paradigms in Computer Games (Studies...

Advanced Intelligent Paradigms in Computer Games (Studies in Computational Intelligence, 71) - Softcover

 
9783642091797: Advanced Intelligent Paradigms in Computer Games (Studies in Computational Intelligence, 71)
View all copies of this ISBN edition:
 
 
This book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; electronic market games; EVE's entropy; and capturing player enjoyment in computer games.

"synopsis" may belong to another edition of this title.

From the Back Cover:

This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include:

  • COMMONS GAME in intelligent environment
  • Adaptive generation of dilemma-based interactive narratives
  • Computational intelligence in racing games
  • Evolutionary algorithms for board game players with domain knowledge
  • The ChessBrain project
  • Electronic market games
  • EVE’s entropy
  • Capturing player enjoyment in computer games

This book is directed to researchers, practicing engineers/scientists and students.

"About this title" may belong to another edition of this title.

Other Popular Editions of the Same Title

9783540727040: Advanced Intelligent Paradigms in Computer Games (Studies in Computational Intelligence, 71)

Featured Edition

ISBN 10:  3540727043 ISBN 13:  9783540727040
Publisher: Springer, 2007
Hardcover

  • 9783540838722: Advanced Intelligent Paradigms in Computer Games

    Springer, 2008
    Softcover

Top Search Results from the AbeBooks Marketplace

Seller Image

Published by Springer (2010)
ISBN 10: 3642091792 ISBN 13: 9783642091797
New Soft Cover Quantity: 1
Seller:
booksXpress
(Bayonne, NJ, U.S.A.)

Book Description Soft Cover. Condition: new. Seller Inventory # 9783642091797

More information about this seller | Contact seller

Buy New
US$ 161.94
Convert currency

Add to Basket

Shipping: FREE
Within U.S.A.
Destination, rates & speeds
Stock Image

Norio Baba
Published by Springer (2010)
ISBN 10: 3642091792 ISBN 13: 9783642091797
New Softcover Quantity: > 20
Print on Demand
Seller:
Ria Christie Collections
(Uxbridge, United Kingdom)

Book Description Condition: New. PRINT ON DEMAND Book; New; Fast Shipping from the UK. No. book. Seller Inventory # ria9783642091797_lsuk

More information about this seller | Contact seller

Buy New
US$ 150.41
Convert currency

Add to Basket

Shipping: US$ 12.48
From United Kingdom to U.S.A.
Destination, rates & speeds
Stock Image

Published by Springer (2010)
ISBN 10: 3642091792 ISBN 13: 9783642091797
New Softcover Quantity: 17
Seller:
Lucky's Textbooks
(Dallas, TX, U.S.A.)

Book Description Condition: New. Seller Inventory # ABLIING23Mar3113020217635

More information about this seller | Contact seller

Buy New
US$ 177.87
Convert currency

Add to Basket

Shipping: US$ 3.99
Within U.S.A.
Destination, rates & speeds
Seller Image

Hisashi Handa
ISBN 10: 3642091792 ISBN 13: 9783642091797
New Taschenbuch Quantity: 2
Print on Demand
Seller:
BuchWeltWeit Ludwig Meier e.K.
(Bergisch Gladbach, Germany)

Book Description Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. The contents include: COMMONS GAME in intelligent environment; adaptive generation of dilemma-based interactive narratives; computational intelligence in racing games; evolutionary algorithms for board game players with domain knowledge; electronic market games; EVE's entropy; and capturing player enjoyment in computer games. 212 pp. Englisch. Seller Inventory # 9783642091797

More information about this seller | Contact seller

Buy New
US$ 177.32
Convert currency

Add to Basket

Shipping: US$ 24.67
From Germany to U.S.A.
Destination, rates & speeds
Seller Image

Baba, Norio|Jain, Lakhmi C.|Handa, Hisashi
Published by Springer Berlin Heidelberg (2010)
ISBN 10: 3642091792 ISBN 13: 9783642091797
New Softcover Quantity: > 20
Print on Demand
Seller:
moluna
(Greven, Germany)

Book Description Condition: New. Dieser Artikel ist ein Print on Demand Artikel und wird nach Ihrer Bestellung fuer Sie gedruckt. Contains the latest research in the area of advanced intelligent paradigms in computer gamesThis book explores all the latest research in the area of advanced intelligent paradigms in computer games. It presents a sample of the most recent res. Seller Inventory # 5048200

More information about this seller | Contact seller

Buy New
US$ 150.44
Convert currency

Add to Basket

Shipping: US$ 52.55
From Germany to U.S.A.
Destination, rates & speeds
Seller Image

Hisashi Handa
Published by Springer Berlin Heidelberg (2010)
ISBN 10: 3642091792 ISBN 13: 9783642091797
New Taschenbuch Quantity: 1
Seller:
AHA-BUCH GmbH
(Einbeck, Germany)

Book Description Taschenbuch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - The evolution of technologies has greatly changed the basic structure of our industry and nature of our daily lives. Industries which did not exist several decades ago have made remarkable progress in recent years and ourished. One of the most typical examples is the computer game industry. This book presents a sample of the most recent research concerning the application of computational intelligence techniques and internet technology in computer games. This book contains eight chapters. The rst chapter, by N. Baba and H. Handa, is on utilization of evolutionary algorithms to increase excitement of the COMMONS GAME. It is shown that the original COMMONS GAME which is one of the most popular environmental games has been made much more exciting by the intelligent utilization of the two evolutionary algorithms. The second chapter, by H. Barber and D. Kudenko, is on adaptive g- eration of dilemma-based interactive narratives. In this chapter, they present an interactive narrative generator that can create story lines that incorporate dilemmas to add dramatic tension. They also brie y touch upon the pos- bility that their work could provide a useful tool for making dramatically interesting game playing possible. The third chapter, by J. Tongelius, S.M. Lucas, and R.D. Nardi, is on computational intelligence (CI) in racing games. The authors suggest that CI techniques can be used for various purposes such as controller evolution for the racing and track evolution for a pro cient player. Seller Inventory # 9783642091797

More information about this seller | Contact seller

Buy New
US$ 172.30
Convert currency

Add to Basket

Shipping: US$ 35.39
From Germany to U.S.A.
Destination, rates & speeds
Stock Image

Baba, Norio (Editor) / Handa, Hisashi (Editor)
Published by Springer Berlin Heidelberg (2007)
ISBN 10: 3642091792 ISBN 13: 9783642091797
New Paperback Quantity: 2
Seller:
Revaluation Books
(Exeter, United Kingdom)

Book Description Paperback. Condition: Brand New. 202 pages. 9.00x6.00x0.48 inches. In Stock. Seller Inventory # x-3642091792

More information about this seller | Contact seller

Buy New
US$ 222.79
Convert currency

Add to Basket

Shipping: US$ 12.51
From United Kingdom to U.S.A.
Destination, rates & speeds