This monograph originates from my work on the HAPTEX project. In - cember 2004 Prof. Franz-Erich Wolter, the head of the Institute of Man Machine Communication of the Leibniz Universit] at Hannover, o?ered me the opportunity to participate in that EU funded project. Being a mat- matician I had only very little experience in the ?eld of haptic simulation in those days, but Prof. Wolter trusted in my ability to become acquainted with new ?elds of research in a very short time. I am still thankful for the con?dence he has shown me. Since then I indeed learned and found out a lot. With this monograph I try to pass on the knowledge I gained. Having a reader in mind who like me at the beginning of the project has no background in psychophysics, neurophysiologyortextileengineeringIwillprovidethenecessarybasics.The skilled reader may safely skip these parts. Nevertheless I presume some basic knowledge in mathematics. I hope that this thesis might help a newcomer to discover the fascinating ?eld of tactile simulation. This workwouldnot havebeen possible without the funding of the project HAPtic sensing of virtual TEXtiles (HAPTEX) under the Sixth Fra- work Programme (FP6) of the European Union (Contract No. IST-6549)."
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Virtual Reality (VR) has a lot of applications ranging from entertainment to mechanical design and medical training. VR systems are often used in training situations where training in a real environment would be inappropriate and possibly even dangerous. This work was part of the EU funded HAPTEX project, which aimed at developing a VR system for the visual and haptic presentation of textiles.
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Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.
Hardcover. Condition: new. Hardcover. This monograph originates from my work on the HAPTEX project. In - cember 2004 Prof. Franz-Erich Wolter, the head of the Institute of Man- Machine Communication of the Leibniz Universit. at Hannover, o?ered me the opportunity to participate in that EU funded project. Being a mat- matician I had only very little experience in the ?eld of haptic simulation in those days, but Prof. Wolter trusted in my ability to become acquainted with new ?elds of research in a very short time. I am still thankful for the con?dence he has shown me. Since then I indeed learned and found out a lot. With this monograph I try to pass on the knowledge I gained. Having a reader in mind who-like me at the beginning of the project-has no background in psychophysics, neurophysiologyortextileengineeringIwillprovidethenecessarybasics.The skilled reader may safely skip these parts. Nevertheless I presume some basic knowledge in mathematics. I hope that this thesis might help a newcomer to discover the fascinating ?eld of tactile simulation.This workwouldnot havebeen possible without the funding of the project "HAPtic sensing of virtual TEXtiles" (HAPTEX) under the Sixth Fra- work Programme (FP6) of the European Union (Contract No. IST-6549). This work forms part of the EU funded HAPTEX project, which is aimed at developing a VR system for the visual and haptic presentation of textiles. Written by experts in the field, the book presents the state-of-the-art of VR based tactile perception. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9783642139734
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Buch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -Virtual Reality (VR) has a lot of applications ranging from entertainment to mechanicaldesign and medical training. VR systems are often used in training situations where training in a real environment would be inappropriate and possibly even dangerous.This work was part of the EU funded HAPTEX project, which aimed at developing a VR system for the visual and haptic presentation of textiles. 136 pp. Englisch. Seller Inventory # 9783642139734
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Hardback. Condition: New. 2010 ed. This monograph originates from my work on the HAPTEX project. In - cember 2004 Prof. Franz-Erich Wolter, the head of the Institute of Man- Machine Communication of the Leibniz Universit. at Hannover, o?ered me the opportunity to participate in that EU funded project. Being a mat- matician I had only very little experience in the ?eld of haptic simulation in those days, but Prof. Wolter trusted in my ability to become acquainted with new ?elds of research in a very short time. I am still thankful for the con?dence he has shown me. Since then I indeed learned and found out a lot. With this monograph I try to pass on the knowledge I gained. Having a reader in mind who-like me at the beginning of the project-has no background in psychophysics, neurophysiologyortextileengineeringIwillprovidethenecessarybasics.The skilled reader may safely skip these parts. Nevertheless I presume some basic knowledge in mathematics. I hope that this thesis might help a newcomer to discover the fascinating ?eld of tactile simulation.This workwouldnot havebeen possible without the funding of the project "HAPtic sensing of virtual TEXtiles" (HAPTEX) under the Sixth Fra- work Programme (FP6) of the European Union (Contract No. IST-6549). Seller Inventory # LU-9783642139734
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Seller: moluna, Greven, Germany
Condition: New. Presents the state of the art of Virtual Reality based tactile perception Devoted to the special case of tactile perception of textiles Written by experts in the fieldHuman Perception.- Devices for Tactile Simulation.- Generation of Virtua. Seller Inventory # 5050360
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Buch. Condition: Neu. Druck auf Anfrage Neuware - Printed after ordering - Virtual Reality (VR) has a lot of applications ranging from entertainment to mechanicaldesign and medical training. VR systems are often used in training situations where training in a real environment would be inappropriate and possibly even dangerous.This work was part of the EU funded HAPTEX project, which aimed at developing a VR system for the visual and haptic presentation of textiles. Seller Inventory # 9783642139734
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Hardcover. Condition: Brand New. 120 pages. 9.25x6.25x0.50 inches. In Stock. Seller Inventory # x-3642139736
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