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Transactions on Edutainment XIII ISBN 13: 9783662543948

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9783662543948: Transactions on Edutainment XIII

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This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. 

The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others. 

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Paperback. Condition: new. Paperback. This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others. Shipping may be from multiple locations in the US or from the UK, depending on stock availability. Seller Inventory # 9783662543948

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Taschenbuch. Condition: Neu. This item is printed on demand - it takes 3-4 days longer - Neuware -This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 25 papers presented in the 13th issue were organized in topical sections named: learning games and visualization; virtual reality and applications; 3D graphics technology, multimedia computing, and others. 320 pp. Englisch. Seller Inventory # 9783662543948

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. Ed(s): Pan, Zhigeng; Cheok, Adrian David; Muller, Wolfgang; Zhang, Mingmin
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Condition: New. Editor(s): Pan, Zhigeng; Cheok, Adrian David; Muller, Wolfgang; Zhang, Mingmin. Series: Lecture Notes in Computer Science. Num Pages: 304 pages, 164 black & white illustrations, biography. BIC Classification: UKN; UML; UYQ; UYQE; UYZG. Category: (P) Professional & Vocational. Dimension: 235 x 155. . . 2017. Paperback. . . . . Seller Inventory # V9783662543948

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