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    paperback. Condition: Good. Ship out in 2 business day, And Fast shipping, Free Tracking number will be provided after the shipment.Paperback. Pub Date :2003-08 Pages: 240 Publisher: Shanghai Popular Science Press sheet: 15.5 Introduction This book is designed readers want in a relatively short period of time the master CorelDRAW11 use of methods and techniques written. The book is composed of 11 chapters. through unique creative design stylish flat-screen graphic examples of the production process. a comprehensive introduction to CorelDRAW11 basic knowledge. as well as creative methods and techniques commonly used in graphic design. to show CorelDRAW11 classic in the creative arts and graphic design technology and huge potential. Book at the end of each chapter are carefully set practical thinking exercises and on machine operation training. easy readers consolidation exercise. Book content-rich. easy-to-digest. step-by-step. easy to understand language. from the practicality the learnability of departure. a typical example of close basics to learn while practicing. Therefore. the book is not only suitable for graphic design. creative advertising and desktop publishing workers to read. also available for art institutions related professional students and hope quickly to master the CorelDRAW11 creative skills and work practices beginning and intermediate users learn copying. Hands-on fun Chapter 1 - with CorelDRAW11 creation so simple 1.1 instances drills - invitation card 1.2 CorelDRAW11 interface browser 1.3 settings work environment 1.4 List of new features in 1.5 Chapter Summary 1.6 thinking and practice the Chapter 2 CorelDRAW11 in the toolbox 2.1 2.2 shape editing tools basic tools 2.3 instance of the exercise - cartoons 2.4 Chapter Summary 2.5 thinking exercises the Chapter 3 CorelDRAW11 in text editor 3.1 Basics 3.2 instance Walkthrough 3.3 Chapter Summary 3.4 thinking and practice Chapter 4 outline and fill of 4.1 contour set 4.2 4.3 interactive fill tool to fill 4.4 mesh fill 4.5 4.6 instances of straw and paint bucket tool to drill 4.7 Chapter Summary 4.8 thinking and practice drill 5.3 Chapter Summary 5.4 Chapter 5 interactive effects tools 5.1 basics 5.2 instance thinking and practice Chapter 6 other special effects editing operations tools Chapter 7 Chapter 8 Chapter 9 of the organization and management of objects CorelDRAW11 aids Chapter 11 Chapter 10 processing bitmap comprehensive example AppendixFour Satisfaction guaranteed,or money back.