Isbn: 9798273694842 (8 results)

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  • Published by Independently Published, 2025

    9798273694842

    Seller: PBShop.store US, Wood Dale, IL, U.S.A.PBShop.store US

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    US$ 20.06

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    PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • Published by Independently Published, 2025

    9798273694842

    Seller: PBShop.store UK, Fairford, GLOS, United KingdomPBShop.store UK

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    PAP. Condition: New. New Book. Shipped from UK. Established seller since 2000.

  • 9798273694842

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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  • 9798273694842

    Seller: GreatBookPrices, Columbia, MD, U.S.A.GreatBookPrices

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    Condition: Used - As new

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  • 9798273694842

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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  • 9798273694842

    Seller: GreatBookPricesUK, Woodford Green, United KingdomGreatBookPricesUK

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    Condition: Used - As new

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  • Published by Independently Published, 2025

    9798273694842

    • Softcover
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    Seller: Grand Eagle Retail, Bensenville, IL, U.S.A.Grand Eagle Retail

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    Paperback. Condition: new. Paperback. Are you eager to transform your game ideas into playable prototypes fast? The Rapid Prototyper is your hands-on guide to mastering the essential techniques in Unity that empower you to go from concept to functional 3D prototype quicker than you ever thought possible.This book cuts through the fluff and dives straight into the core mechanics of 3D game creation, focusing on two critical areas: Unity Physics: Learn how to use Unity's powerful built-in physics engine to create realistic movement, thrilling interactions, and dynamic gameplay elements.Essential Scripting: Master the C# scripting fundamentals necessary to bring your game to life-handling input, managing game state, and implementing polished player controls.Inside, you'll learn to: Build and Iterate Quickly: Develop a workflow that prioritizes speed and testing, allowing you to validate your ideas rapidly.Master Movement: Implement various movement types, from character controllers to vehicle physics.Handle Collisions and Triggers: Design interactive environments and scripted events using colliders and rigidbodies.Write Clean, Effective Code: Focus on the minimum viable code needed to get a feature working, ensuring a maintainable and flexible prototype.Apply Core Game Design Patterns: Understand how to structure your projects for future scaling and complexity.Whether you're a beginner looking to build your first 3D game or an experienced developer aiming to sharpen your prototyping skills, The Rapid Prototyper provides the focused knowledge and practical examples you need to become a prototyping powerhouse.Unleash your creativity and rapidly prototype the game of your dreams! This item is printed on demand. Shipping may be from multiple locations in the US or from the UK, depending on stock availability.

  • Published by Independently Published, 2025

    9798273694842

    • Softcover
    • Print on Demand

    Seller: CitiRetail, Stevenage, United KingdomCitiRetail

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    US$ 23.63

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    Paperback. Condition: new. Paperback. Are you eager to transform your game ideas into playable prototypes fast? The Rapid Prototyper is your hands-on guide to mastering the essential techniques in Unity that empower you to go from concept to functional 3D prototype quicker than you ever thought possible.This book cuts through the fluff and dives straight into the core mechanics of 3D game creation, focusing on two critical areas: Unity Physics: Learn how to use Unity's powerful built-in physics engine to create realistic movement, thrilling interactions, and dynamic gameplay elements.Essential Scripting: Master the C# scripting fundamentals necessary to bring your game to life-handling input, managing game state, and implementing polished player controls.Inside, you'll learn to: Build and Iterate Quickly: Develop a workflow that prioritizes speed and testing, allowing you to validate your ideas rapidly.Master Movement: Implement various movement types, from character controllers to vehicle physics.Handle Collisions and Triggers: Design interactive environments and scripted events using colliders and rigidbodies.Write Clean, Effective Code: Focus on the minimum viable code needed to get a feature working, ensuring a maintainable and flexible prototype.Apply Core Game Design Patterns: Understand how to structure your projects for future scaling and complexity.Whether you're a beginner looking to build your first 3D game or an experienced developer aiming to sharpen your prototyping skills, The Rapid Prototyper provides the focused knowledge and practical examples you need to become a prototyping powerhouse.Unleash your creativity and rapidly prototype the game of your dreams! This item is printed on demand. Shipping may be from our UK warehouse or from our Australian or US warehouses, depending on stock availability.