The Art of 3-D Computer Animation and Imaging
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Language: English
Published by Wiley, 2000
- Softcover
- New

Softcover
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- Title
- The Art of 3-D Computer Animation and Imaging
- Author
- Kerlow, Isaac V.
- Publisher
- Wiley
- Publication year
- 2000
- Condition
- new
- Binding
- Paperback
- Language
- English
- ISBN 10
- 047136004X
- ISBN 13
- 9780471360049
- Edition
- 2nd Edition
The complete state-of-the-art guide to 3-D computer animation and imaging.
Essential for visual effects production, computer games,online interactive multimedia, and more!
Incorporating the latest computer animation techniques and technology, this outstanding guide offers clear step-by-step coverage of the entire process of creating a fully rendered 3-D computer still image or animation from modeling and rendering to animation and compositing.
Designed to work with any computer platform, the book cuts through the technical jargon and features hundreds of inspiring color images and easy-to-understand instructive diagrams many of them new from visual effects in movies, animated films, TV shows, and computer games.
This edition has been fully revised and updated, including new material on the latest character and facial animation techniques and an overview of the digital production process, plus information on subdivision surfaces, image-based rendering, motion capture, and other current techniques. Whether you are a student, an independent artist or creator, or a production company team member, you'll find countless expert tips on how to improve the artistic and technical level of your 3-D computer animation.
* Non-platform specific
* 500 full-color images
* Newest computer techniques
* Practical, step-by-step approach
* Up-to-date guide to Internet resources.
Essential for visual effects production, computer games,online interactive multimedia, and more!
Incorporating the latest computer animation techniques and technology, this outstanding guide offers clear step-by-step coverage of the entire process of creating a fully rendered 3-D computer still image or animation from modeling and rendering to animation and compositing.
Designed to work with any computer platform, the book cuts through the technical jargon and features hundreds of inspiring color images and easy-to-understand instructive diagrams many of them new from visual effects in movies, animated films, TV shows, and computer games.
This edition has been fully revised and updated, including new material on the latest character and facial animation techniques and an overview of the digital production process, plus information on subdivision surfaces, image-based rendering, motion capture, and other current techniques. Whether you are a student, an independent artist or creator, or a production company team member, you'll find countless expert tips on how to improve the artistic and technical level of your 3-D computer animation.
* Non-platform specific
* 500 full-color images
* Newest computer techniques
* Practical, step-by-step approach
* Up-to-date guide to Internet resources.
"Synopsis" may belong to another edition of this title.
About the Author
ISAAC VICTOR KERLOW is Director of Digital Talent/New Technology at The Walt Disney Company in Los Angeles, California.
"About the title" may belong to another edition of this title.
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