Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action)
Language: English
Published by Apress, 2013
- Softcover
- New

Seller: Shakespeare Book House, Rockford, IL, U.S.A.Shakespeare Book House
AbeBooks seller since April 27, 2026
Condition: New
US$ 40.00
Quantity: 1 available
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- Title
- Beginning 3D Game Development with Unity 4: All-in-one, multi-platform game development (Technology in Action)
- Author
- Blackman, Sue
- Publisher
- Apress
- Publication year
- 2013
- Condition
- new
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1430248998
- ISBN 13
- 9781430248996
- Edition
- 2nd Edition
- Series
- Book 19 of 34: Technology in Action
This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you'll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design.
- The first part of the book explains the logic involved in game interaction, and soon has you creating game assets through simple examples that you can build upon and gradually expand.
- In the second part, you'll build the foundations of a point-and-click style first-person adventure game―including reusable state management scripts, dialogue trees for character interaction, load/save functionality, a robust inventory system, and a bonus feature: a dynamically configured maze and mini-map.
- With the help of the provided 2D and 3D content, you'll learn to evaluate and deal with challenges in bite-sized pieces as the project progresses, gaining valuable problem-solving skills in interactive design.
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Shakespeare Book House
Rockford, IL, U.S.A.
AbeBooks seller since April 27, 2026
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Shakespeare Book House
IL, U.S.A.