Introduction to Game Design, Prototyping, and Development (Paperback)

Jeremy Gibson Bond

112 ratings by Goodreads

Language: English

Published by Pearson Education (US), Boston, 2022

0136619940 / 9780136619949

Series: Book 16 of 16 - Game Design

  • Softcover
  • New
See all details

Seller: AussieBookSeller, Truganina, VIC, AustraliaAussieBookSeller

5-star seller

AbeBooks seller since June 22, 2007

Softcover

Condition: New

US$ 151.97

US$ 37.00 shipping 
Ships from Australia to U.S.A.

Quantity: 1 available

Add to basket
Free 30-day returns

Item description from seller

Paperback. Make Great Games with Unity. If you want to design and develop games, there is no substitute for strong, hands-on experience with modern techniques and tools. That is exactly what this book provides. Leading instructor and indie game developer Jeremy Gibson Bond covers all three disciplines that you need to succeed: game design theory, rapid iterative prototyping, and practical programming. Building on two previous best-sellers, this Third Edition contains hundreds of improvements across more than 400 new pages, all designed to make it even easier to understand and more useful in modern game development. The five game tutorials have been thoroughly revised and expanded to cover even more best practices for prototyping and development, and all examples now use Unity 2020.3 LTS (Long Term Support), a stable and feature-rich standard for years to come. The new content includes greatly enhanced tutorials, a chapter on Unity's high-performance Data-Oriented Tech Stack (DOTS), new Coding Challenges to help you transition to making your own games from scratch, and tips on next steps after you have finished the book. The revamped website includes playable versions of all example games, plus an exciting new tool that provides immediate feedback on potential errors in your own code. Samples Preview sample pages from Introduction to Game Design, Prototyping, and Development > Shipping may be from our Sydney, NSW warehouse or from our UK or US warehouse, depending on stock availability.…

Seller Inventory # 9780136619949

Title
Introduction to Game Design, Prototyping, and Development (Paperback)
Author
Jeremy Gibson Bond
Publisher
Pearson Education (US), Boston
Publication year
2022
Condition
new
Binding
Paperback
Language
English
ISBN 10
0136619940
ISBN 13
9780136619949
Edition
3rd Edition
Series
Book 16 of 16: Game Design

AussieBookSeller

Truganina, VIC, Australia

5-star seller

AbeBooks seller since June 22, 2007

Shipping rates from Australia to U.S.A.

Item25 to 45 business days8 to 14 business days
First itemUS$ 37.00US$ 44.00
Delivery times are set by sellers and vary by carrier and location. Orders passing through Customs may face delays and buyers are responsible for any associated duties or fees. Sellers may contact you regarding additional charges to cover any increased costs to ship your items.

Payment methods

  • Visa
  • Mastercard
  • American Express
  • Apple Pay
  • Google Pay

Seller's business information

The Nile Group Pty Ltd

42 Apex Drive
Truganina, VIC Australia 3029