PHYSICS FOR GAME PROGRAMMERS
Palmer, Grant
From BennettBooksLtd, North Las Vegas, NV, U.S.A.
Seller rating 5 out of 5 stars
AbeBooks Seller since April 17, 2008
New - Soft cover
Quantity: 1 available
Add to basketFrom BennettBooksLtd, North Las Vegas, NV, U.S.A.
Seller rating 5 out of 5 stars
AbeBooks Seller since April 17, 2008
Quantity: 1 available
Add to basketAbout this Item
New. In shrink wrap. Looks like an interesting title! 2.93. Seller Inventory # Q-159059472X
Bibliographic Details
Title: PHYSICS FOR GAME PROGRAMMERS
Publisher: Apress
Publication Date: 2005
Binding: Soft cover
Condition: New
About this title
*Ideal for all budding games programmers, with example code in Java, C#, and C
*Complements Apress's platform-specific gaming books, like Advanced Java Games Programming and Beginning .NET Games Programming with C#, and the forthcoming Beginning .NET Games Programming in VB.NET
*Palmer has strong contacts in the Microsoft Games Division and Electronic Arts, a major gaming producer.
"About this title" may belong to another edition of this title.
Store Description
We guarantee the condition of every book as it's described on the Abebooks web sites. If you're dissatisfied with your purchase (Incorrect Book/Not as Described/Damaged) or if the order hasn't arrived, you're eligible for a refund within 30 days of the estimated delivery date. If you've changed your mind about a book that you've ordered, please use the Ask bookseller a question link to contact us and we'll respond within 2 business days.
Orders ship within 2 business days. Shipping costs are based on books weighing 2.2 LB, or 1 KG. If your book order is heavy or oversized, we may contact you to let you know extra shipping is required.
Payment Methods
accepted by seller