Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas
Language: English
Published by Apress, 2014
- Softcover
- Used

Seller: Book Dispensary, Concord, ON, CanadaBook Dispensary
AbeBooks seller since December 17, 2002
Condition: Used - Very good
US$ 38.00
Quantity: 1 available
Add to basketItem description from seller
VERY GOOD softcover, no marks in text; a clean, gently used copy.
Seller Inventory # 151012
- Title
- Physics for JavaScript Games, Animation, and Simulations: with HTML5 Canvas
- Author
- Dobre, Adrian; Ramtal, Dev
- Publisher
- Apress
- Publication year
- 2014
- Condition
- Very Good
- Book Type
- Book
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1430263377
- ISBN 13
- 9781430263371
Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project.
Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you’ll be able to follow the logic and easily adapt the principles to your own applications.
The book is packed full of practical examples of how you can apply physics to your own games and applications. Spring behaviors can be used for anything from tweaking lowrider suspension to creating cloth simulation; flotation mechanics enable the simulation of submersibles or dirigibles; you can even create your own solar system with accurate orbits and gravity. It doesn’t matter if you’re modeling the Lorentz force in an electromagnetic field or you’re modeling the lift force in a flight simulator, Physics for JavaScript Games, Animation, and Simulations enables you to fill your games and applications with accurate and realistic effects.
"Synopsis" may belong to another edition of this title.
About the Author
"About the title" may belong to another edition of this title.
Book Dispensary
Concord, ON, Canada
AbeBooks seller since December 17, 2002
Shipping rates from Canada to U.S.A.
| Item | 4 to 8 business days | 3 to 4 business days |
|---|---|---|
| First item | US$ 6.99 | US$ 12.00 |
Payment methods
Seller's business information
Book Dispensary
ON, Canada
Terms of sale
Items can be returned for full refund in cases when their condition was not accurately described. All other sales are final.
Shipping terms
1