Video Game Writing: From Macro to Micro
Suckling, Maurice; Walton, Marek
Language: English
Published by Mercury Learning and Information, 2017
- Softcover
- Used

Seller: -OnTimeBooks-, Phoenix, AZ, U.S.A.-OnTimeBooks-
AbeBooks seller since March 9, 2023
Condition: Used - Good
US$ 6.84
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Seller Inventory # OTV.1683920295.G
- Title
- Video Game Writing: From Macro to Micro
- Author
- Suckling, Maurice; Walton, Marek
- Publisher
- Mercury Learning and Information
- Publication year
- 2017
- Condition
- good
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 1683920295
- ISBN 13
- 9781683920298
- Edition
- 2nd Edition
Features:
• Covers history of games writing, narrative design, storytelling, plot, contracts, and packed with practical samples, case studies, and exercises
• Presents readers with opinions and suggestions from today’s game writers who are working in the US, Europe, and Japan
• Includes a broad range of topics e.g., creative collaboration, editing, adaptations, and environmental storytelling
• Mentions games such as Elder Scrolls V: Skyrim, Borderlands 2, The Walking Dead, L.A. Noire, Grand Theft Auto V, Mass Effect 3, The Stanley Parable, The Last of Us, Alien Isolation, The Witcher 3: Wild Hunt, Life is Strange, Until Dawn, Quantum Break, BioShock, World of Warcraft, and more.
"Synopsis" may belong to another edition of this title.
About the Author
Marek Walton and his co-author, between them, worked on over 40 games, for almost every major Western publisher. The last 14 years has seen one or both of them work as writers on titles such as Driver, Stuntman, Red Orchestra 2: Heroes of Stalingrad, XCOM, Sonic & Sega All-Star Racing, and more.
"About the title" may belong to another edition of this title.
-OnTimeBooks-
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AbeBooks seller since March 9, 2023
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