Windows 95 Game Developers Guide Using the Game Sdk
Language: English
Published by Sams, 1996
- Softcover
- New

Softcover
Condition: New
US$ 149.99
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Seller Inventory # 0672306611
- Title
- Windows 95 Game Developers Guide Using the Game Sdk
- Author
- Morrison, Michael; Weems, Randy
- Publisher
- Sams
- Publication year
- 1996
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 0672306611
- ISBN 13
- 9780672306617
Focuses on all of the components within the Microsoft Windows 95 Game SDK as well as general Windows applications development, discussing such topics as DIB Theory, DirectDraw, animation, DirectSound, DirectInput, and DirectPlay. Original. (Advanced).
"Synopsis" may belong to another edition of this title.
From the Publisher
This comprehensive guide shows how to create distributable Windows 95 games and focuses on all of the components within the Microsoft Windows 95 Game SDK. With coverage of Microsoft's Windows 95 Game SDK and important marketing tips, this is a book serious game programmers won't want to be without! - Provides comprehensive coverage of how to create distributable Windows 95 games
- Topics include game programming basics, Animation, DirectSound, Network Gaming, and more
- CD-ROM includes all of the source code from the book, sample applications, and demo software
"About the title" may belong to another edition of this title.
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