Windows Game Programming For Dummies

LaMothe, Andre

25 ratings by Goodreads

Language: English

Published by IDG Books Worldwide, USA, 1998

0764503375 / 9780764503375

  • Softcover
  • Used
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Seller: Manyhills Books, Traralgon, VIC, AustraliaManyhills Books

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Softcover

Condition: Used - Near fine

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Softcover. 469 pages. *** PUBLISHING DETAILS: IDG Books Worldwide, USA, 1998. Reprint. *** CONDITION: This book is in near fine condition. More specifically: Covers have light creasing. Spine is uncreased. . Cover is protected in clear, self-adhesive laminate. Pages are clean and unmarked and in excellent condition. *** ABOUT THIS BOOK: The CD ROM is not present with this book. SYNOPSIS: Ready to start creating your own Windows games but not sure where to begin? A little programming knowledge can go a long, long way when you've got the inside track to game programming with Windows Game Programming For Dummies. Using the latest DirectX technology from Microsoft, veteran game designer Andre LaMothe takes you step-by-step through the process of creating your own games for Windows 95, Windows NT, and Windows 98. After you understand the nuts and bolts of Windows programming, you can add music and sound effects, design your own artificial intelligence to create thinking" opponents, and use the powerful DirectX tools to build lightning-fast applications.all without having to suffer through the complicated coding requirements of MFC and C++. *** Quantity Available: 1. Category: Computers & Internet; Games & Gaming. ISBN: 0764503375. ISBN/EAN: 9780764503375. Inventory No: 21070083.…

Seller Inventory # 21070083

Title
Windows Game Programming For Dummies
Author
LaMothe, Andre
Publisher
IDG Books Worldwide, USA
Publication year
1998
Condition
Near Fine
Binding
Softcover
Language
English
ISBN 10
0764503375
ISBN 13
9780764503375
Edition
Reprint.
Seller catalogs
Computers & Internet

Manyhills Books

Traralgon, VIC, Australia

4-star seller

AbeBooks seller since August 8, 2006

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