The C++ Workshop: Learn to write clean, maintainable code in C++ and advance your career in software engineering
Language: English
Published by Packt Publishing, 2020
- Softcover
- New

Seller: Ria Christie Collections, Uxbridge, United KingdomRia Christie Collections
AbeBooks seller since March 25, 2015
Condition: New
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In English.
Seller Inventory # ria9781839216626_new
- Title
- The C++ Workshop: Learn to write clean, maintainable code in C++ and advance your career in software engineering
- Author
- Dale Green; Kurt Guntheroth; Shaun Ross Mitchell
- Publisher
- Packt Publishing
- Publication year
- 2020
- Condition
- New
- Binding
- Soft cover
- Language
- English
- ISBN 10
- 183921662X
- ISBN 13
- 9781839216626
- Item weight
- 1,148 grams
Cut through the noise and get real results with a step-by-step approach to learning C++ development
Key Features
- Ideal for the C++ beginner who is getting started for the first time
- A C++ tutorial with step-by-step exercises and activities that help build key skills
- Structured to let you progress at your own pace, on your own terms
- Use your physical print copy to redeem free access to the online interactive edition
Book Description
You already know you want to learn C++ development, and a smarter way to learn C++ 11 is to learn by doing. The C++ Workshop focuses on building up your practical skills so that you can develop high-performance software applications or even your own independent games with effective modern C++. You'll learn from real examples that lead to real results.
Throughout The C++ Workshop, you'll take an engaging step-by-step approach to understanding C++ code. You won't have to sit through any unnecessary theory. If you're short on time you can jump into a single exercise each day or spend an entire weekend learning about advanced object-oriented principles. It's your choice. Learning on your terms, you'll build up and reinforce key skills in a way that feels rewarding.
Every physical print copy of The C++ Workshop unlocks access to the interactive edition. With videos detailing all exercises and activities, you'll always have a guided solution. You can also benchmark yourself against assessments, track progress, and receive content updates. You'll even earn a secure credential that you can share and verify online upon completion. It's a premium learning experience that's included with your printed copy. To redeem, follow the instructions located at the start of your C++ book.
Fast-paced and direct, The C++ Workshop is the ideal companion for C++ beginners. You'll build and iterate on your code like a software developer, learning along the way. This process means that you'll find that your new skills stick, embedded as best practice. A solid foundation for the years ahead.
What you will learn
- Get to grips with fundamental concepts and conventions of C++ 11
- Learn about best practices for clean code and how to avoid common pitfalls
- Reuse and reduce common code using the C++ standard library
- Debug and compile logical errors and handle exceptions in your programs
Who this book is for
Our goal at Packt is to help you be successful, in whatever it is you choose to do. The C++ Workshop is an ideal C++ tutorial for the C++ beginner who is just getting started. Pick up a Workshop today, and let Packt help you develop skills that stick with you for life.
Table of Contents
- Your First C++ Application
- Control Flow
- Built-in Data Types
- Operators
- Pointers and References
- Dynamic Variables
- Ownership and Lifetime of Dynamic Variables
- Classes and Structs
- Object-Oriented Principles
- Advanced Object-Oriented Principles
- Templates
- Containers and Iterators
- Exception Handling in C++
"Synopsis" may belong to another edition of this title.
About the Author
Dale Green is a computer programmer who has worked in a range of disciplines, from full stack web development to C++ programming in AAA video games. As a passionate video game programmer, Dale has worked on multiple AAA titles for both PC and console, self-published a PC title, and authored a book on Procedural Content Generation for C++ Game Development.
Kurt Guntheroth has been a software engineer for nearly 40 years and has a mix of embedded, Windows, and Linux experience. Kurt has worked with C++ for over 20 years. He's written a book on optimization of C++ programs called Optimized C++. He is working on a second book, tentatively called Nonstop C++, about building C++ programs that never crash.
Shaun Ross Mitchell is a games programmer with experience in many areas related to game development. Shaun has worked on platformers, tower defense, and VR games for consoles and PC. Shaun is the author of SDL Game Development.
"About the title" may belong to another edition of this title.
Ria Christie Collections
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AbeBooks seller since March 25, 2015
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